net.minecraft.block

public class DaylightDetectorBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

alb
net.minecraft.class_1448
net.minecraft.block.DaylightDetectorBlock
net.minecraft.block.BlockDaylightDetector

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_9350
POWER
POWER
protected static final Box
b
field_12639
SHAPE
DAYLIGHT_DETECTOR_AABB
private final boolean
c
field_9351
inverted
inverted

Constructor summary

ModifierConstructor
public (boolean inverted)

Method summary

Modifier and TypeMethod
public Box
a(ars arg0, aih arg1, cm arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public int
b(ars arg0, aih arg1, cm arg2, ct arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public void
c(aid arg0, cm arg1)
method_8716(class_1150 arg0, class_2552 arg1)
updateOutputState(World world, BlockPos pos)
updatePower(World worldIn, BlockPos pos)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1071 arg5, class_1354 arg6, float arg7, float arg8, float arg9)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
public Item
a(ars arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c(ars arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(ars arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public RenderType
a(ars arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
getRenderType(IBlockState arg0)
public boolean
g(ars arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public BlockEntity
a(aid arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ars arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public void
a(adx arg0, acz arg1, List<adz> arg2)
method_399(class_1069 arg0, class_1041 arg1, List<class_1071> arg2)
addToCreativeMenu(Item arg0, CreativeModeTab arg1, List<ItemStack> arg2)
getSubBlocks(Item arg0, CreativeTabs arg1, List<ItemStack> arg2)