net.minecraft.client.render.entity

public class ArmorStandRenderer

extends LivingEntityRenderer<ArmorStandEntity>

brs
net.minecraft.class_2486
net.minecraft.client.render.entity.ArmorStandRenderer
net.minecraft.client.renderer.entity.RenderArmorStand

Field summary

Modifier and TypeField
public static final Identifier
a
field_11095
TEXTURE
TEXTURE_ARMOR_STAND

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
protected Identifier
a(xx arg0)
method_10191(class_2636 arg0)
getTextureLocation(ArmorStandEntity entity)
getEntityTexture(EntityArmorStand entity)
public ArmorStandModel
a()
method_10190()
getModel()
getMainModel()
protected void
a(xx arg0, float arg1, float arg2, float arg3)
method_12438(class_2636 arg0, float arg1, float arg2, float arg3)
applyRotation(ArmorStandEntity entity, float bob, float bodyYaw, float tickDelta)
applyRotations(EntityArmorStand entityLiving, float arg1, float arg2, float partialTicks)
protected boolean
b(xx arg0)
method_10193(class_2636 arg0)
shouldRenderNameTag(ArmorStandEntity entity)
canRenderName(EntityArmorStand entity)
public void
a(xx arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_12437(class_2636 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(ArmorStandEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
doRender(EntityArmorStand entity, double x, double y, double z, float entityYaw, float partialTicks)