net.minecraft.client.render.entity

public class ZombieRenderer

extends UndeadMobRenderer<ZombieEntity>

bue
net.minecraft.class_1357
net.minecraft.client.render.entity.ZombieRenderer
net.minecraft.client.renderer.entity.RenderZombie

Field summary

Modifier and TypeField
private static final Identifier
k
field_6543
ZOMBIE_VILLAGER_LOCATION
ZOMBIE_VILLAGER_TEXTURES
private static final Identifier
l
field_13642
ZOMBIE_FARMER_LOCATION
ZOMBIE_VILLAGER_FARMER_LOCATION
private static final Identifier
m
field_13643
ZOMBIE_LIBRARIAN_LOCATION
ZOMBIE_VILLAGER_LIBRARIAN_LOC
private static final Identifier
n
field_13644
ZOMBIE_PRIEST_LOCATION
ZOMBIE_VILLAGER_PRIEST_LOCATION
private static final Identifier
o
field_13645
ZOMBIE_SMITH_LOCATION
ZOMBIE_VILLAGER_SMITH_LOCATION
private static final Identifier
p
field_13646
ZOMBIE_BUTCHER_LOCATION
ZOMBIE_VILLAGER_BUTCHER_LOCATION
private static final Identifier
q
field_6542
ZOMBIE_LOCATION
ZOMBIE_TEXTURES
private static final Identifier
r
field_14987
HUSK_LOCATION
HUSK_ZOMBIE_TEXTURES
private final HumanoidModel
s
field_5219
zombieModel
defaultModel
private final ZombieVillagerModel
t
field_5220
zombieVillagerModel
zombieVillagerModel
private final List<EntityRenderLayer<ZombieEntity>>
u
field_11139
zombieLayers
villagerLayers
private final List<EntityRenderLayer<ZombieEntity>>
v
field_11140
zombieVillagerLayers
defaultLayers

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
protected void
a(zi arg0, float arg1)
method_13458(class_982 arg0, float arg1)
applyScale(ZombieEntity entity, float scale)
preRenderCallback(EntityZombie entitylivingbaseIn, float partialTickTime)
public void
a(zi arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_4357(class_982 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(ZombieEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
doRender(EntityZombie entity, double x, double y, double z, float entityYaw, float partialTicks)
protected Identifier
a(zi arg0)
method_5816(class_982 arg0)
getTextureLocation(ZombieEntity entity)
getEntityTexture(EntityZombie entity)
private void
b(zi arg0)
method_4356(class_982 arg0)
updateModels(ZombieEntity zombie)
swapArmor(EntityZombie zombie)
protected void
a(zi arg0, float arg1, float arg2, float arg3)
method_4359(class_982 arg0, float arg1, float arg2, float arg3)
applyRotation(ZombieEntity entity, float bob, float bodyYaw, float tickDelta)
applyRotations(EntityZombie entityLiving, float arg1, float arg2, float partialTicks)