| public void | | a(sf arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | method_10295(class_1699 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | render(LivingEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | doRenderLayer(EntityLivingBase arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) |
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| public boolean | | a() | | method_10296() | | colorsWhenDamaged() | | shouldCombineTextures() |
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| private void | | a(sf arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, sb arg8) | | method_10278(class_1699 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, class_2968 arg8) | | renderArmor(LivingEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale, EquipmentSlot slot) | | renderArmorLayer(EntityLivingBase entityLivingBaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale, EntityEquipmentSlot slotIn) |
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| public ItemStack | |
| public T | |
| private boolean | |
| public static void | | a(bsy<?> arg0, sf arg1, bju arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | method_12479(class_1635<?> arg0, class_1699 arg1, class_444 arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | renderEnchantmentGlint(LivingEntityRenderer<?> renderer, LivingEntity entity, Model model, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale) | | renderEnchantedGlint(RenderLivingBase<?> arg0, EntityLivingBase arg1, ModelBase model, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) |
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| private Identifier | | a(acf arg0, boolean arg1) | | method_10281(class_1028 arg0, boolean arg1) | | getArmorTexture(ArmorItem armor, boolean innerModel) | | getArmorResource(ItemArmor armor, boolean arg1) |
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| private Identifier | |
| protected abstract void | | K_() | | method_10275() | | hideAll() | | initArmor() |
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| protected abstract void | |