net.minecraft.client.render.model.entity

public class RabbitModel

extends Model

bkb
net.minecraft.class_2345
net.minecraft.client.render.model.entity.RabbitModel
net.minecraft.client.model.ModelRabbit

Field summary

Modifier and TypeField
private final ModelPart
a
field_10568
backLeftLeg
rabbitLeftFoot
private final ModelPart
b
field_10569
backRightLeg
rabbitRightFoot
private final ModelPart
c
field_10570
leftHaunch
rabbitLeftThigh
private final ModelPart
d
field_10571
rightHaunch
rabbitRightThigh
private final ModelPart
e
field_10572
body
rabbitBody
private final ModelPart
f
field_10573
frontLeftLeg
rabbitLeftArm
private final ModelPart
g
field_10574
frontRightLeg
rabbitRightArm
private final ModelPart
h
field_10575
head
rabbitHead
private final ModelPart
i
field_10576
rightEar
rabbitRightEar
private final ModelPart
j
field_10577
leftEar
rabbitLeftEar
private final ModelPart
k
field_10578
tail
rabbitTail
private final ModelPart
l
field_10579
nose
rabbitNose
private float
m
field_10580
jumpRotation
jumpRotation

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private void
a(blf arg0, float arg1, float arg2, float arg3)
method_9645(class_467 arg0, float arg1, float arg2, float arg3)
setRotation(ModelPart part, float rotationX, float rotationY, float rotationZ)
setRotationOffset(ModelRenderer renderer, float x, float y, float z)
public void
a(rw arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_1176(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, rw arg6)
method_1173(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, class_864 arg6)
setupAnimation(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
setRotationAngles(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
public void
a(sf arg0, float arg1, float arg2, float arg3)
method_1177(class_1699 arg0, float arg1, float arg2, float arg3)
prepare(LivingEntity arg0, float arg1, float arg2, float arg3)
setLivingAnimations(EntityLivingBase arg0, float arg1, float arg2, float arg3)