net.minecraft.world.biome

public class MesaBiome

extends Biome

ajf
net.minecraft.class_1746
net.minecraft.world.biome.MesaBiome
net.minecraft.world.biome.BiomeMesa

Field summary

Modifier and TypeField
protected static final BlockState
y
field_12545
COARSE_DIRT
COARSE_DIRT
protected static final BlockState
z
field_12546
GRASS_BLOCK
GRASS
protected static final BlockState
A
field_12541
HARDENED_CLAY
HARDENED_CLAY
protected static final BlockState
B
field_12542
STAINED_HARDENED_CLAY
STAINED_HARDENED_CLAY
protected static final BlockState
C
field_12543
ORANGE_TERRACOTTA
ORANGE_STAINED_HARDENED_CLAY
protected static final BlockState
D
field_12544
RED_SAND
RED_SAND
private BlockState[]
E
field_9243
clayLayers
clayBands
private long
F
field_7245
seed
worldSeed
private PerlinSimplexNoise
G
field_7246
clayPillarNoise
pillarNoise
private PerlinSimplexNoise
H
field_7247
claySurfaceNoise
pillarRoofNoise
private PerlinSimplexNoise
I
field_7248
clayOffsetNoise
clayBandsOffsetNoise
private final boolean
J
field_7249
mutated
brycePillars
private final boolean
K
field_7250
hasTrees
hasForest

Constructor summary

ModifierConstructor
public (boolean mutated, boolean hasTrees, Biome$Settings settings)

Method summary

Modifier and TypeMethod
protected FeatureDecorator
a()
method_3817()
createDecorator()
createBiomeDecorator()
public AbstractTreeFeature
a(Random arg0)
method_3822(Random arg0)
pickTree(Random arg0)
genBigTreeChance(Random arg0)
public void
a(aid arg0, Random arg1, cm arg2)
method_3824(class_1150 arg0, Random arg1, class_2552 arg2)
decorate(World arg0, Random arg1, BlockPos arg2)
decorate(World arg0, Random arg1, BlockPos arg2)
public void
a(aid arg0, Random arg1, atv arg2, int arg3, int arg4, double arg5)
method_6420(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5)
prepareAndBuildSurfaces(World arg0, Random arg1, ProtoChunk arg2, int arg3, int arg4, double arg5)
genTerrainBlocks(World arg0, Random arg1, ChunkPrimer arg2, int arg3, int arg4, double arg5)
private void
a(long arg0)
method_6437(long arg0)
placeClayLayers(long seed)
generateBands(long arg0)
private BlockState
a(int arg0, int arg1, int arg2)
method_6438(int arg0, int arg1, int arg2)
getClayLayer(int x, int y, int z)
getBand(int arg0, int arg1, int arg2)
public int
c(cm arg0)
method_8592(class_2552 arg0)
getFoliageColor(BlockPos arg0)
getFoliageColorAtPos(BlockPos arg0)
public int
b(cm arg0)
method_8591(class_2552 arg0)
getGrassColor(BlockPos arg0)
getGrassColorAtPos(BlockPos arg0)