net.minecraft.world.gen.structure

public class OceanMonumentPieces$OceanMonument

extends OceanMonumentPieces$OceanMonumentPiece

awp$h
net.minecraft.class_2261$class_2269
net.minecraft.world.gen.structure.OceanMonumentPieces$OceanMonument
net.minecraft.world.gen.structure.StructureOceanMonumentPieces$MonumentBuilding

Field summary

Modifier and TypeField
private OceanMonumentPieces$PieceDefinition
n
field_10195
source
sourceRoom
private OceanMonumentPieces$PieceDefinition
o
field_10196
core
coreRoom
private final List<OceanMonumentPieces$OceanMonumentPiece>
p
field_10197
children
childPieces

Constructor summary

ModifierConstructor
public ()
public (Random random, int x, int z, Direction facing)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$PieceDefinition>
a(Random arg0)
method_9243(Random arg0)
createPieceLayout(Random random)
generateRoomGraph(Random arg0)
public boolean
a(aid arg0, Random arg1, awg arg2)
method_58(class_1150 arg0, Random arg1, class_1251 arg2)
postProcess(World arg0, Random arg1, StructureBox arg2)
addComponentParts(World arg0, Random arg1, StructureBoundingBox arg2)
private void
a(boolean arg0, int arg1, aid arg2, Random arg3, awg arg4)
method_9244(boolean arg0, int arg1, class_1150 arg2, Random arg3, class_1251 arg4)
generateWing(boolean right, int x, World world, Random random, StructureBox bounds)
generateWing(boolean arg0, int arg1, World worldIn, Random arg3, StructureBoundingBox arg4)
private void
b(aid arg0, Random arg1, awg arg2)
method_9245(class_1150 arg0, Random arg1, class_1251 arg2)
generateEntranceArch(World world, Random random, StructureBox bounds)
generateEntranceArchs(World worldIn, Random arg1, StructureBoundingBox arg2)
private void
c(aid arg0, Random arg1, awg arg2)
method_9246(class_1150 arg0, Random arg1, class_1251 arg2)
generateEntranceWall(World world, Random random, StructureBox bounds)
generateEntranceWall(World worldIn, Random arg1, StructureBoundingBox arg2)
private void
d(aid arg0, Random arg1, awg arg2)
method_9247(class_1150 arg0, Random arg1, class_1251 arg2)
generateRoof(World world, Random random, StructureBox bounds)
generateRoofPiece(World worldIn, Random arg1, StructureBoundingBox arg2)
private void
e(aid arg0, Random arg1, awg arg2)
method_9248(class_1150 arg0, Random arg1, class_1251 arg2)
generateLowerWall(World world, Random random, StructureBox bounds)
generateLowerWall(World worldIn, Random arg1, StructureBoundingBox arg2)
private void
f(aid arg0, Random arg1, awg arg2)
method_9249(class_1150 arg0, Random arg1, class_1251 arg2)
generateMiddleWall(World world, Random random, StructureBox bounds)
generateMiddleWall(World worldIn, Random arg1, StructureBoundingBox arg2)
private void
g(aid arg0, Random arg1, awg arg2)
method_9250(class_1150 arg0, Random arg1, class_1251 arg2)
generateUpperWall(World world, Random random, StructureBox bounds)
generateUpperWall(World worldIn, Random arg1, StructureBoundingBox arg2)