net.minecraft.block

public class FenceBlock

extends Block

alw
net.minecraft.unmapped.C_89914243
net.minecraft.block.FenceBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_15126853
NORTH
public static final BooleanProperty
b
f_72188588
EAST
public static final BooleanProperty
c
f_87080121
SOUTH
public static final BooleanProperty
d
f_04764861
WEST
protected static final Box[]
e
f_54603929
SHAPES
public static final Box
f
f_99235760
COLLISION_SHAPE
public static final Box
g
f_34218780
SOUTH_COLLISION_SHAPE
public static final Box
B
f_64493240
WEST_COLLISION_SHAPE
public static final Box
C
f_54623384
NORTH_COLLISION_SHAPE
public static final Box
D
f_90339504
EAST_COLLISION_SHAPE

Constructor summary

ModifierConstructor
public (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public void
a(ars arg0, aid arg1, cm arg2, bby arg3, List<bby> arg4, rw arg5)
m_64404227(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_82690114 arg3, List<C_82690114> arg4, C_42232651 arg5)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5)
public Box
a(ars arg0, aih arg1, cm arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
private static int
i(ars arg0)
m_18053131(C_15815210 arg0)
getShapeIndex(BlockState state)
public boolean
b(ars arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
public boolean
c(ars arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
b(aih arg0, cm arg1)
m_93785535(C_46108969 arg0, C_32594356 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
public boolean
c(aih arg0, cm arg1)
m_58840991(C_46108969 arg0, C_32594356 arg1)
shouldConnectTo(WorldView world, BlockPos pos)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_31276856 arg4, C_88708284 arg5, C_28786548 arg6, float arg7, float arg8, float arg9)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9)
public int
e(ars arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
public BlockState
b(ars arg0, aih arg1, cm arg2)
m_43334227(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(ars arg0, aos arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(ars arg0, anf arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected StateDefinition
b()
m_74806612()
createStateDefinition()
public boolean
a(ars arg0, aih arg1, cm arg2, ct arg3)
m_28922194(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)