net.minecraft.world.biome

public class MesaBiome

extends Biome

ajf
net.minecraft.unmapped.C_62436123
net.minecraft.world.biome.MesaBiome

Field summary

Modifier and TypeField
protected static final BlockState
y
f_81462611
COARSE_DIRT
protected static final BlockState
z
f_52799533
GRASS_BLOCK
protected static final BlockState
A
f_50507282
HARDENED_CLAY
protected static final BlockState
B
f_91764632
STAINED_HARDENED_CLAY
protected static final BlockState
C
f_63381488
ORANGE_TERRACOTTA
protected static final BlockState
D
f_73342333
RED_SAND
private BlockState[]
E
f_82863398
clayLayers
private long
F
f_51990843
seed
private PerlinSimplexNoise
G
f_22297909
clayPillarNoise
private PerlinSimplexNoise
H
f_90812603
claySurfaceNoise
private PerlinSimplexNoise
I
f_29714182
clayOffsetNoise
private final boolean
J
f_89661584
mutated
private final boolean
K
f_47456514
hasTrees

Constructor summary

ModifierConstructor
public (boolean mutated, boolean hasTrees, Biome$Settings settings)

Method summary

Modifier and TypeMethod
protected FeatureDecorator
a()
m_66547197()
createDecorator()
public AbstractTreeFeature
a(Random arg0)
m_47523269(Random arg0)
pickTree(Random arg0)
public void
a(aid arg0, Random arg1, cm arg2)
m_46305163(C_64041439 arg0, Random arg1, C_32594356 arg2)
decorate(World arg0, Random arg1, BlockPos arg2)
public void
a(aid arg0, Random arg1, atv arg2, int arg3, int arg4, double arg5)
m_28112901(C_64041439 arg0, Random arg1, C_87973290 arg2, int arg3, int arg4, double arg5)
prepareAndBuildSurfaces(World arg0, Random arg1, ProtoChunk arg2, int arg3, int arg4, double arg5)
private void
a(long arg0)
m_13303514(long arg0)
placeClayLayers(long seed)
private BlockState
a(int arg0, int arg1, int arg2)
m_70369445(int arg0, int arg1, int arg2)
getClayLayer(int x, int y, int z)
public int
c(cm arg0)
m_08237421(C_32594356 arg0)
getFoliageColor(BlockPos arg0)
public int
b(cm arg0)
m_29076487(C_32594356 arg0)
getGrassColor(BlockPos arg0)