| WorldChunk | | a(int arg0, int arg1) | | m_98587515(int arg0, int arg1) | | generateChunk(int chunkX, int chunkZ) |
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| void | | b(int arg0, int arg1) | | m_31974134(int arg0, int arg1) | | populateChunk(int chunkX, int chunkZ) |
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| boolean | | a(asv arg0, int arg1, int arg2) | | m_02923543(C_14917579 arg0, int arg1, int arg2) | | populateChunkAfterTerrain(WorldChunk chunk, int chunkX, int chunkZ) |
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| List<Biome$SpawnEntry> | |
| BlockPos | |
| void | | b(asv arg0, int arg1, int arg2) | | m_83660064(C_14917579 arg0, int arg1, int arg2) | | placeStructures(WorldChunk chunk, int chunkX, int chunkZ) |
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