net.minecraft.world.gen.chunk

public class FlatChunkGenerator

implements ChunkGenerator

avs
net.minecraft.unmapped.C_57145437
net.minecraft.world.gen.chunk.FlatChunkGenerator

Field summary

Modifier and TypeField
private final World
a
f_00398645
world
private final Random
b
f_22759382
random
private final BlockState[]
c
f_78765473
blocks
private final FlatWorldGeneratorSettings
d
f_44107436
settings
private final Map<String, StructureFeature>
e
f_67580838
structures
private final boolean
f
f_72846841
hasDecoration
private final boolean
g
f_11227416
hasDungeons
private LakeFeature
h
f_88834082
waterLake
private LakeFeature
i
f_05380864
lavaLake

Constructor summary

ModifierConstructor
public (World world, long seed, boolean structures, String preset)

Method summary

Modifier and TypeMethod
public WorldChunk
a(int arg0, int arg1)
m_98587515(int arg0, int arg1)
generateChunk(int arg0, int arg1)
public void
b(int arg0, int arg1)
m_31974134(int arg0, int arg1)
populateChunk(int arg0, int arg1)
public boolean
a(auo arg0, int arg1, int arg2)
m_02923543(C_14917579 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(sy arg0, co arg1)
m_07648116(C_70943525 arg0, C_32594356 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
public BlockPos
a(ajs arg0, String arg1, co arg2, boolean arg3)
m_03677617(C_64041439 arg0, String arg1, C_32594356 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
public void
b(auo arg0, int arg1, int arg2)
m_83660064(C_14917579 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)