| public void | | a(int arg0, int arg1, avp arg2) | | m_79236571(int arg0, int arg1, C_87973290 arg2) | | buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks) |
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| public void | |
| public WorldChunk | | a(int arg0, int arg1) | | m_98587515(int arg0, int arg1) | | generateChunk(int arg0, int arg1) |
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| private void | | a(int arg0, int arg1, int arg2) | | m_30721724(int arg0, int arg1, int arg2) | | generateHeightMap(int x, int y, int z) |
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| public void | | b(int arg0, int arg1) | | m_31974134(int arg0, int arg1) | | populateChunk(int arg0, int arg1) |
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| public boolean | | a(auo arg0, int arg1, int arg2) | | m_02923543(C_14917579 arg0, int arg1, int arg2) | | populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2) |
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| public List<Biome$SpawnEntry> | |
| public BlockPos | |
| public void | | b(auo arg0, int arg1, int arg2) | | m_83660064(C_14917579 arg0, int arg1, int arg2) | | placeStructures(WorldChunk arg0, int arg1, int arg2) |
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