net.minecraft.world.gen.chunk

public class OverworldChunkGenerator

implements ChunkGenerator

avx
net.minecraft.unmapped.C_49004282
net.minecraft.world.gen.chunk.OverworldChunkGenerator

Field summary

Modifier and TypeField
protected static final BlockState
a
f_51395848
STONE
private final Random
i
f_15663762
random
private final PerlinNoise
j
f_96579909
minLimitPerlinNoise
private final PerlinNoise
k
f_34213303
maxLimitPerlinNoise
private final PerlinNoise
l
f_23116678
perlinNoise1
private final PerlinSimplexNoise
m
f_45364971
perlinNoise3
public PerlinNoise
b
f_28836301
scaleNoise
public PerlinNoise
c
f_37442841
depthNoise
public PerlinNoise
d
f_64129702
forestNoise
private final World
n
f_17282142
world
private final boolean
o
f_24778720
placeStructures
private final WorldGeneratorType
p
f_48138272
type
private final double[]
q
f_45510622
heightMap
private final float[]
r
f_61387144
biomeWeights
private OverworldGeneratorOptions
s
f_76497996
options
private BlockState
t
f_43786772
defaultLiquid
private double[]
u
f_12402305
depthBuffer
private final Generator
v
f_07961642
cave
private final StrongholdStructure
w
f_46997617
stronghold
private final VillageStructure
x
f_70462830
village
private final MineshaftStructure
y
f_86759975
mineshaft
private final TempleStructure
z
f_14668005
temple
private final Generator
A
f_87978136
ravine
private final OceanMonumentStructure
B
f_80762606
oceanMonument
private final MansionStructure
C
f_84120494
mansion
private Biome[]
D
f_23272644
biomes
double[]
e
f_77607437
perlinNoiseBuffer
double[]
f
f_14821591
minLimitPerlinNoiseBuffer
double[]
g
f_27366375
maxLimitPerlinNoiseBuffer
double[]
h
f_68386798
depthNoiseBuffer

Constructor summary

ModifierConstructor
public (World world, long seed, boolean placeStructures, String generatorOptions)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, avp arg2)
m_79236571(int arg0, int arg1, C_87973290 arg2)
buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks)
public void
a(int arg0, int arg1, avp arg2, akf[] arg3)
m_35700992(int arg0, int arg1, C_87973290 arg2, C_28105876[] arg3)
buildSurfaces(int chunkX, int chunkZ, ProtoChunk blocks, Biome[] biomes)
public WorldChunk
a(int arg0, int arg1)
m_98587515(int arg0, int arg1)
generateChunk(int arg0, int arg1)
private void
a(int arg0, int arg1, int arg2)
m_30721724(int arg0, int arg1, int arg2)
generateHeightMap(int x, int y, int z)
public void
b(int arg0, int arg1)
m_31974134(int arg0, int arg1)
populateChunk(int arg0, int arg1)
public boolean
a(auo arg0, int arg1, int arg2)
m_02923543(C_14917579 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(sy arg0, co arg1)
m_07648116(C_70943525 arg0, C_32594356 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
public BlockPos
a(ajs arg0, String arg1, co arg2, boolean arg3)
m_03677617(C_64041439 arg0, String arg1, C_32594356 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
public void
b(auo arg0, int arg1, int arg2)
m_83660064(C_14917579 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)