| public void | | a(int arg0, int arg1, avp arg2) | | m_09144429(int arg0, int arg1, C_87973290 arg2) | | buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks) |
|
| public void | |
| public WorldChunk | | a(int arg0, int arg1) | | m_98587515(int arg0, int arg1) | | generateChunk(int arg0, int arg1) |
|
| private float | | a(int arg0, int arg1, int arg2, int arg3) | | m_77912018(int arg0, int arg1, int arg2, int arg3) | | getIslandNoise(int chunkX, int chunkZ, int dx, int dz) |
|
| public boolean | | c(int arg0, int arg1) | | m_87950259(int arg0, int arg1) | | isIsland(int chunkX, int chunkZ) |
|
| private double[] | | a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | m_35065042(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ) |
|
| public void | | b(int arg0, int arg1) | | m_31974134(int arg0, int arg1) | | populateChunk(int arg0, int arg1) |
|
| public boolean | | a(auo arg0, int arg1, int arg2) | | m_02923543(C_14917579 arg0, int arg1, int arg2) | | populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2) |
|
| public List<Biome$SpawnEntry> | |
| public BlockPos | |
| public void | | b(auo arg0, int arg1, int arg2) | | m_83660064(C_14917579 arg0, int arg1, int arg2) | | placeStructures(WorldChunk arg0, int arg1, int arg2) |
|