net.minecraft.client.render

public class GameRenderer

implements ResourceReloadListener

bqe
net.minecraft.class_524
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.EntityRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
e
field_7965
LOGGER
LOGGER
private static final Identifier
f
field_6455
RAIN_TEXTURE_LOCATION
RAIN_TEXTURES
private static final Identifier
g
field_6456
SNOW_TEXTURE_LOCATION
SNOW_TEXTURES
public static boolean
a
field_1838
anaglyphEnabled
anaglyphEnable
public static int
b
field_1844
anaglyphFilter
anaglyphField
private final Minecraft
h
field_1860
minecraft
mc
private final ResourceManager
i
field_7960
resourceManager
resourceManager
private final Random
j
field_1840
random
random
private float
k
field_1861
renderDistance
farPlaneDistance
public final ItemInHandRenderer
c
field_1845
itemInHandRenderer
itemRenderer
private final MapRenderer
l
field_7966
mapRenderer
mapItemRenderer
private int
m
field_1862
ticks
rendererUpdateCount
private Entity
n
field_1863
targetEntity
pointedEntity
private final SmoothUtil
o
field_1864
smoothUtilMouseX
mouseFilterXAxis
private final SmoothUtil
p
field_1865
smoothUtilMouseY
mouseFilterYAxis
private final float
q
field_1813
oldCamPos
thirdPersonDistance
private float
r
field_1814
newCamPos
thirdPersonDistancePrev
private float
s
field_1819
totalMouseDX
smoothCamYaw
private float
t
field_1820
totalMouseDY
smoothCamPitch
private float
u
field_1821
smoothMouseDX
smoothCamFilterX
private float
v
field_1822
smoothMouseDY
smoothCamFilterY
private float
w
field_1823
lastTickDelta
smoothCamPartialTicks
private float
x
field_1829
fov
fovModifierHand
private float
y
field_1830
lastFov
fovModifierHandPrev
private float
z
field_5171
skyDarkness
bossColorModifier
private float
A
field_5172
lastSkyDarkness
bossColorModifierPrev
private boolean
B
field_1832
thiccFog
cloudFog
private boolean
C
field_10695
newCamPitch
renderHand
private boolean
D
field_10696
renderBlockOutline
drawBlockOutline
private long
E
field_13463
lastIconScreenshotTime
timeWorldIcon
private long
F
field_1836
lastActiveTime
prevFrameTime
private long
G
field_1837
lastWorldRenderTime
renderEndNanoTime
private final DynamicTexture
H
field_6453
lightmapTexture
lightmapTexture
private final int[]
I
field_1828
lightMapPixels
lightmapColors
private final Identifier
J
field_6454
lightMapTextureLocation
locationLightMap
private boolean
K
field_1839
lightMapDirty
lightmapUpdateNeeded
private float
L
field_1847
lightMapFlicker
torchFlickerX
private float
M
field_10697
lightMapFlickerTotal
torchFlickerDX
private int
N
field_1841
weatherSoundAttempts
rainSoundCounter
private final float[]
O
field_10698
rainSizeX
rainXCoords
private final float[]
P
field_10699
rainSizeZ
rainYCoords
private final FloatBuffer
Q
field_1855
colorBuffer
fogColorBuffer
private float
R
field_1856
fogRed
fogColorRed
private float
S
field_1857
fogGreen
fogColorGreen
private float
T
field_1858
fogBlue
fogColorBlue
private float
U
field_1842
lastFogBrightness
fogColor2
private float
V
field_1843
fogBrightness
fogColor1
private int
W
field_10700
hasNausea
debugViewDirection
private boolean
X
field_10701
debugCamera
debugView
private double
Y
field_1833
zoom
cameraZoom
private double
Z
field_1834
zoomX
cameraYaw
private double
aa
field_1835
zoomY
cameraPitch
private ItemStack
ab
field_15274
itemOverlayStack
itemActivationItem
private int
ac
field_15275
itemOverlayTimer
itemActivationTicks
private float
ad
field_15276
itemOverlayScreenX
itemActivationOffX
private float
ae
field_15277
itemOverlayScreenY
itemActivationOffY
private PostChain
af
field_7963
shaderEffect
shaderGroup
private static final Identifier[]
ag
field_7961
SHADERS
SHADERS_TEXTURES
public static final int
d
field_7964
SHADER_NONE
SHADER_COUNT
private int
ah
field_7962
shaderIndex
shaderIndex
private boolean
ai
field_10702
shadersEnabled
useShader
private int
aj
field_10703
frameId
frameCount

Constructor summary

ModifierConstructor
public (Minecraft minecraft, ResourceManager resourceManager)

Method summary

Modifier and TypeMethod
public boolean
a()
method_6878()
hasShader()
isShaderActive()
public void
b()
method_6880()
closeShader()
stopUseShader()
public void
c()
method_9780()
disableShader()
switchUseShader()
public void
a(sn arg0)
method_9779(class_864 arg0)
updateShader(Entity camera)
loadEntityShader(Entity entityIn)
private void
a(kq arg0)
method_9778(class_1653 arg0)
loadShader(Identifier location)
loadShader(ResourceLocation resourceLocationIn)
public void
a(bzy arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
e()
method_1321()
tick()
updateRenderer()
public PostChain
f()
method_6883()
getShader()
getShaderGroup()
public void
a(int arg0, int arg1)
method_6879(int arg0, int arg1)
onResolutionChanged(int width, int height)
updateShaderGroupSize(int width, int height)
public void
a(float arg0)
method_1323(float arg0)
pick(float tickDelta)
getMouseOver(float partialTicks)
private void
m()
method_1335()
tickFov()
updateFovModifierHand()
private float
a(float arg0, boolean arg1)
method_1327(float arg0, boolean arg1)
getFov(float tickDelta, boolean fovChanged)
getFOVModifier(float partialTicks, boolean useFOVSetting)
private void
d(float arg0)
method_1336(float arg0)
applyHurtCam(float tickDelta)
hurtCameraEffect(float partialTicks)
private void
e(float arg0)
method_1338(float arg0)
applyViewBobbing(float tickDelta)
applyBobbing(float partialTicks)
private void
f(float arg0)
method_1340(float arg0)
transformCamera(float tickDelta)
orientCamera(float partialTicks)
private void
a(float arg0, int arg1)
method_1325(float arg0, int arg1)
setupCamera(float tickDelta, int anaglyphRenderPass)
setupCameraTransform(float partialTicks, int pass)
private void
b(float arg0, int arg1)
method_1332(float arg0, int arg1)
renderItemInHand(float tickDelta, int anaglyphRenderPass)
renderHand(float partialTicks, int pass)
public void
h()
method_9781()
disableLightMap()
disableLightmap()
public void
i()
method_9783()
enableLightMap()
enableLightmap()
private void
n()
method_1337()
tickLightMap()
updateTorchFlicker()
private void
g(float arg0)
method_4302(float arg0)
updateLightMap(float tickDelta)
updateLightmap(float partialTicks)
private float
a(sw arg0, float arg1)
method_4301(class_1699 arg0, float arg1)
getNightVisionScale(LivingEntity player, float tickDelta)
getNightVisionBrightness(EntityLivingBase entitylivingbaseIn, float partialTicks)
public void
a(float arg0, long arg1)
method_9775(float arg0, long arg1)
render(float tickDelta, long startTime)
updateCameraAndRender(float partialTicks, long nanoTime)
private void
o()
method_12268()
takeScreenshotForServerIcon()
createWorldIcon()
public void
b(float arg0)
method_6882(float arg0)
renderStreamOverlay(float tickDelta)
renderStreamIndicator(float partialTicks)
private boolean
p()
method_9784()
shouldRenderBlockOutline()
isDrawBlockOutline()
public void
b(float arg0, long arg1)
method_1326(float arg0, long arg1)
renderWorld(float tickDelta, long renderTimeLimit)
renderWorld(float partialTicks, long finishTimeNano)
private void
a(int arg0, float arg1, long arg2)
method_9776(int arg0, float arg1, long arg2)
render(int anaglyphRenderPass, float tickDelta, long renderTimeLimit)
renderWorldPass(int pass, float partialTicks, long finishTimeNano)
private void
a(bqm arg0, float arg1, int arg2, double arg3, double arg4, double arg5)
method_9777(class_530 arg0, float arg1, int arg2, double arg3, double arg4, double arg5)
renderClouds(WorldRenderer worldRenderer, float tickDelta, int anaglyphRenderPass, double cameraX, double cameraY, double cameraZ)
renderCloudsCheck(RenderGlobal renderGlobalIn, float partialTicks, int pass, double arg3, double arg4, double arg5)
private void
q()
method_1341()
tickRain()
addRainParticles()
protected void
c(float arg0)
method_1334(float arg0)
renderSnowAndRain(float tickDelta)
renderRainSnow(float partialTicks)
public void
j()
method_1333()
setupGuiState()
setupOverlayRendering()
private void
h(float arg0)
method_1342(float arg0)
setupClearColor(float tickDelta)
updateFogColor(float partialTicks)
private void
a(int arg0, float arg1)
method_1329(int arg0, float arg1)
setupFog(int mode, float tickDelta)
setupFog(int startCoords, float partialTicks)
public void
d(boolean arg0)
method_13847(boolean arg0)
resetFogColor(boolean black)
func_191514_d(boolean arg0)
private FloatBuffer
a(float arg0, float arg1, float arg2, float arg3)
method_1324(float arg0, float arg1, float arg2, float arg3)
updateColorBuffer(float f1, float f2, float f3, float f4)
setFogColorBuffer(float red, float green, float blue, float alpha)
public void
k()
method_13848()
clearState()
resetData()
public MapRenderer
l()
method_6884()
getMapRenderer()
getMapItemRenderer()
public static void
a(bfg arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8, boolean arg9)
method_13427(class_370 arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8, boolean arg9)
renderNameTag(TextRenderer textRenderer, String name, float x, float y, float z, int color, float yaw, float pitch, boolean flipped, boolean noDepth)
drawNameplate(FontRenderer fontRendererIn, String str, float x, float y, float z, int verticalShift, float viewerYaw, float viewerPitch, boolean isThirdPersonFrontal, boolean isSneaking)
public void
a(afj arg0)
method_13846(class_1071 arg0)
displayItemOverlay(ItemStack stack)
displayItemActivation(ItemStack arg0)
private void
a(int arg0, int arg1, float arg2)
method_13845(int arg0, int arg1, float arg2)
renderHandsInInventory(int windowWidth, int windowHeight, float tickDelta)
renderItemActivation(int arg0, int arg1, float arg2)