net.minecraft.client.render.entity

class ShulkerRenderer$HeadLayer

implements EntityRenderLayer<ShulkerEntity>

bwa$a
net.minecraft.class_2896$class_2897
net.minecraft.client.render.entity.ShulkerRenderer$HeadLayer
net.minecraft.client.renderer.entity.RenderShulker$HeadLayer

Constructor summary

ModifierConstructor
private (ShulkerRenderer arg0)

Method summary

Modifier and TypeMethod
public void
a(aae arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_12475(class_2996 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(ShulkerEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale)
doRenderLayer(EntityShulker entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public boolean
a()
method_10296()
colorsWhenDamaged()
shouldCombineTextures()