net.minecraft.entity.living

public class ArmorStandEntity

extends LivingEntity

All mapped superinterfaces:

CommandSource

yx
net.minecraft.class_2636
net.minecraft.entity.living.ArmorStandEntity
net.minecraft.entity.item.EntityArmorStand

Field summary

Modifier and TypeField
private static final Rotation
bq
field_12016
DEFAULT_HEAD_ROTATION
DEFAULT_HEAD_ROTATION
private static final Rotation
br
field_12017
DEFAULT_BODY_ROTATION
DEFAULT_BODY_ROTATION
private static final Rotation
bs
field_12026
DEFAULT_LEFT_ARM_ROTATION
DEFAULT_LEFTARM_ROTATION
private static final Rotation
bt
field_12027
DEFAULT_RIGHT_ARM_ROTATION
DEFAULT_RIGHTARM_ROTATION
private static final Rotation
bu
field_12028
DEFAULT_LEFT_LEG_ROTATION
DEFAULT_LEFTLEG_ROTATION
private static final Rotation
bv
field_12029
DEFAULT_RIGHT_LEG_ROTATION
DEFAULT_RIGHTLEG_ROTATION
public static final DataAttribute<Byte>
a
field_14724
ARMOR_STAND_FLAGS
STATUS
public static final DataAttribute<Rotation>
b
field_14725
HEAD_ROTATION
HEAD_ROTATION
public static final DataAttribute<Rotation>
c
field_14729
BODY_ROTATION
BODY_ROTATION
public static final DataAttribute<Rotation>
d
field_14730
LEFT_ARM_ROTATION
LEFT_ARM_ROTATION
public static final DataAttribute<Rotation>
e
field_14731
RIGHT_ARM_ROTATION
RIGHT_ARM_ROTATION
public static final DataAttribute<Rotation>
f
field_14732
LEFT_LEG_ROTATION
LEFT_LEG_ROTATION
public static final DataAttribute<Rotation>
g
field_14733
RIGHT_LEG_ROTATION
RIGHT_LEG_ROTATION
private static final com.google.common.base.Predicate<Entity>
bw
field_14726
RIDEABLE_MINECART_FILTER
IS_RIDEABLE_MINECART
private final DefaultedList<ItemStack>
bx
field_15522
itemsInHands
handItems
private final DefaultedList<ItemStack>
by
field_15523
armor
armorItems
private boolean
bz
field_12031
invisible
canInteract
public long
h
field_12032
lastDamageTime
punchCooldown
private int
bA
field_12018
getDisabledSlots
disabledSlots
private boolean
bB
field_12019
marker
wasMarker
private Rotation
bC
field_12020
headRotation
headRotation
private Rotation
bD
field_12021
bodyRotation
bodyRotation
private Rotation
bE
field_12022
leftArmRotation
leftArmRotation
private Rotation
bF
field_12023
rightArmRotation
rightArmRotation
private Rotation
bG
field_12024
leftLegRotation
leftLegRotation
private Rotation
bH
field_12025
rightLegRotation
rightLegRotation

Constructor summary

ModifierConstructor
public (World arg0)
public (World world, double x, double y, double z)

Method summary

Modifier and TypeMethod
protected final void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float arg0, float arg1)
setSize(float arg0, float arg1)
public boolean
cu()
method_2609()
isLocallyControlled()
isServerWorld()
protected void
i()
method_2484()
registerSyncedData()
entityInit()
public Iterable<ItemStack>
aG()
method_12977()
getItemsInHands()
getHeldEquipment()
public Iterable<ItemStack>
aH()
method_12978()
getArmor()
getArmorInventoryList()
public ItemStack
b(ss arg0)
method_13043(class_2968 arg0)
getEquipment(EquipmentSlot arg0)
getItemStackFromSlot(EntityEquipmentSlot arg0)
public void
a(ss arg0, afj arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot arg0, ItemStack arg1)
public boolean
c(int arg0, afj arg1)
method_10956(int arg0, class_1071 arg1)
replaceItem(int arg0, ItemStack arg1)
replaceItemInInventory(int arg0, ItemStack arg1)
public static void
a(ph arg0)
method_13518(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
registerFixesArmorStand(DataFixer fixer)
public void
b(du arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(du arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
private void
g(du arg0)
method_11128(class_322 arg0)
setPose(NbtCompound nbt)
writePoseToNBT(NBTTagCompound tagCompound)
private NbtCompound
C()
method_11145()
getPose()
readPoseFromNBT()
public boolean
ar()
method_2472()
isPushable()
canBePushed()
protected void
C(sn arg0)
method_4483(class_864 arg0)
pushAway(Entity arg0)
collideWithEntity(Entity arg0)
protected void
ct()
method_4478()
pushAwayCollidingEntities()
collideWithNearbyEntities()
public InteractionResult
a(aay arg0, bdw arg1, ri arg2)
method_12976(class_988 arg0, class_236 arg1, class_2961 arg2)
interactAt(PlayerEntity arg0, Vec3d arg1, InteractionHand arg2)
applyPlayerInteraction(EntityPlayer arg0, Vec3d arg1, EnumHand arg2)
protected EquipmentSlot
a(bdw arg0)
method_14045(class_236 arg0)
getSlotForPoint(Vec3d hitPoint)
getClickedSlot(Vec3d arg0)
private boolean
c(ss arg0)
method_13207(class_2968 arg0)
isDisabled(EquipmentSlot slot)
isDisabled(EntityEquipmentSlot slotIn)
private void
a(aay arg0, ss arg1, afj arg2, ri arg3)
method_13206(class_988 arg0, class_2968 arg1, class_1071 arg2, class_2961 arg3)
swapItem(PlayerEntity player, EquipmentSlot slot, ItemStack item, InteractionHand hand)
swapItem(EntityPlayer player, EntityEquipmentSlot arg1, ItemStack arg2, EnumHand hand)
public boolean
a(ry arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
private void
D()
method_11116()
addBreakingParticles()
playParticles()
private void
a(float arg0)
method_11119(float arg0)
takeFireDamage(float amount)
damageArmorStand(float damage)
private void
E()
method_11117()
onBrokenByPlayer()
dropBlock()
private void
G()
method_11118()
onBroken()
dropContents()
private void
I()
method_14044()
playBreakSound()
playBrokenSound()
protected float
h(float arg0, float arg1)
method_6140(float arg0, float arg1)
bodyMovement(float arg0, float arg1)
updateDistance(float arg0, float arg1)
public float
bq()
method_2544()
getEyeHeight()
getEyeHeight()
public double
ax()
method_2480()
getRideHeight()
getYOffset()
public void
g(float arg0, float arg1)
method_2657(float arg0, float arg1)
moveRelative(float arg0, float arg1)
moveEntityWithHeading(float arg0, float arg1)
public void
i(float arg0)
method_10960(float arg0)
setBodyYaw(float arg0)
setRenderYawOffset(float arg0)
public void
h(float arg0)
method_2540(float arg0)
setHeadYaw(float arg0)
setRotationYawHead(float arg0)
public void
A_()
method_2558()
tick()
onUpdate()
private void
a(boolean arg0)
method_11122(boolean arg0)
onMarkerStatusUpdate(boolean marker)
updateBoundingBox(boolean arg0)
protected void
F()
method_10977()
updateVisibility()
updatePotionMetadata()
public void
h(boolean arg0)
method_4452(boolean arg0)
setInvisible(boolean arg0)
setInvisible(boolean arg0)
public boolean
l_()
method_2662()
isBaby()
isChild()
public void
Q()
method_10927()
discard()
onKillCommand()
public boolean
bt()
method_10949()
isImmuneToExplosions()
isImmuneToExplosions()
public PistonMoveBehavior
o_()
method_13021()
getPistonMoveBehavior()
getPushReaction()
private void
m(boolean arg0)
method_11129(boolean arg0)
setSmall(boolean small)
setSmall(boolean small)
public boolean
o()
method_11133()
isSmall()
isSmall()
private void
n(boolean arg0)
method_11131(boolean arg0)
setShowArms(boolean showArms)
setShowArms(boolean showArms)
public boolean
r()
method_11136()
isShowArms()
getShowArms()
private void
o(boolean arg0)
method_11132(boolean arg0)
setArmsVisible(boolean visible)
setNoBasePlate(boolean noBasePlate)
public boolean
s()
method_11137()
isBasePlateVisible()
hasNoBasePlate()
private void
p(boolean arg0)
method_11134(boolean arg0)
setMarker(boolean marker)
setMarker(boolean marker)
public boolean
t()
method_11138()
isMarker()
hasMarker()
private byte
a(byte arg0, int arg1, boolean arg2)
method_13205(byte arg0, int arg1, boolean arg2)
setFlag(byte flags, int flag, boolean enabled)
setBit(byte arg0, int arg1, boolean arg2)
public void
a(di arg0)
method_11120(class_2563 arg0)
setHeadRotation(Rotation rotation)
setHeadRotation(Rotations vec)
public void
b(di arg0)
method_11123(class_2563 arg0)
setBodyRotation(Rotation rotation)
setBodyRotation(Rotations vec)
public void
c(di arg0)
method_11124(class_2563 arg0)
setLeftArmRotation(Rotation rotation)
setLeftArmRotation(Rotations vec)
public void
d(di arg0)
method_11125(class_2563 arg0)
setRightArmRotation(Rotation rotation)
setRightArmRotation(Rotations vec)
public void
e(di arg0)
method_11126(class_2563 arg0)
setLeftLegRotation(Rotation rotation)
setLeftLegRotation(Rotations vec)
public void
f(di arg0)
method_11127(class_2563 arg0)
setRightLegRotation(Rotation rotation)
setRightLegRotation(Rotations vec)
public Rotation
u()
method_11139()
getHeadRotation()
getHeadRotation()
public Rotation
w()
method_11140()
getBodyRotation()
getBodyRotation()
public boolean
aq()
method_2471()
hasCollision()
canBeCollidedWith()
public Arm
cx()
method_13060()
getMainArm()
getPrimaryHand()
protected SoundEvent
e(int arg0)
method_13070(int arg0)
getFallSound(int arg0)
getFallSound(int arg0)
protected SoundEvent
bW()
method_13048()
getHurtSound()
getHurtSound()
protected SoundEvent
bX()
method_13049()
getDeathSound()
getDeathSound()
public void
a(zg arg0)
method_2502(class_961 arg0)
struckByLightning(LightningBoltEntity arg0)
onStruckByLightning(EntityLightningBolt arg0)
public boolean
cJ()
method_13057()
isAffectedBySplashPotions()
canBeHitWithPotion()
public void
a(kk<?> arg0)
method_12974(class_2921<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
public boolean
cK()
method_13948()
canAttack()
attackable()
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte arg0)
handleStatusUpdate(byte arg0)
public boolean
a(double arg0)
method_2486(double arg0)
shouldRender(double arg0)
isInRangeToRenderDist(double arg0)
public Rotation
x()
method_11141()
getLeftArmRotation()
getLeftArmRotation()
public Rotation
y()
method_11142()
getRightArmRotation()
getRightArmRotation()
public Rotation
z()
method_11143()
getLeftLegRotation()
getLeftLegRotation()
public Rotation
A()
method_11144()
getRightLegRotation()
getRightLegRotation()