net.minecraft.inventory.menu

public abstract class InventoryMenu

acl
net.minecraft.class_1002
net.minecraft.inventory.menu.InventoryMenu
net.minecraft.inventory.Container

Field summary

Modifier and TypeField
public DefaultedList<ItemStack>
b
field_15099
items
inventoryItemStacks
public List<InventorySlot>
c
field_4087
slots
inventorySlots
public int
d
field_4088
networkId
windowId
private int
f
field_6159
clickDragMode
dragMode
private int
g
field_6160
clickDragStage
dragEvent
private final Set<InventorySlot>
h
field_6161
clickDragSlots
dragSlots
protected List<InventoryMenuListener>
e
field_4089
listeners
listeners
private final Set<PlayerEntity>
i
field_4091
restrictedPlayers
playerList
private short
a
field_4090
nextInteractionId
transactionID

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected InventorySlot
a(adl arg0)
method_3261(class_1026 arg0)
addSlot(InventorySlot slot)
addSlotToContainer(Slot slotIn)
public void
a(acr arg0)
method_3260(class_1006 arg0)
addListener(InventoryMenuListener listener)
addListener(IContainerListener listener)
public DefaultedList<ItemStack>
a()
method_13641()
getItems()
getInventory()
public void
b()
method_3264()
updateListeners()
detectAndSendChanges()
public boolean
a(aay arg0, int arg1)
method_3258(class_988 arg0, int arg1)
onButtonClick(PlayerEntity player, int id)
enchantItem(EntityPlayer playerIn, int id)
public InventorySlot
a(rc arg0, int arg1)
method_3255(class_849 arg0, int arg1)
getSlot(Inventory inventory, int slot)
getSlotFromInventory(IInventory inv, int slotIn)
public InventorySlot
a(int arg0)
method_3251(int arg0)
getSlot(int slot)
getSlot(int slotId)
public ItemStack
b(aay arg0, int arg1)
method_3265(class_988 arg0, int arg1)
quickMoveItem(PlayerEntity player, int slot)
transferStackInSlot(EntityPlayer playerIn, int index)
public ItemStack
a(int arg0, int arg1, acq arg2, aay arg3)
method_3252(int arg0, int arg1, class_2679 arg2, class_988 arg3)
onClickSlot(int id, int clickData, ActionType action, PlayerEntity player)
slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player)
public boolean
a(afj arg0, adl arg1)
method_5449(class_1071 arg0, class_1026 arg1)
canRemoveForPickupAll(ItemStack item, InventorySlot slot)
canMergeSlot(ItemStack stack, Slot slotIn)
protected void
a(int arg0, int arg1, boolean arg2, aay arg3)
method_3267(int arg0, int arg1, boolean arg2, class_988 arg3)
clickSlot(int slot, int button, boolean quickMove, PlayerEntity player)
retrySlotClick(int slotId, int clickedButton, boolean mode, EntityPlayer playerIn)
public void
b(aay arg0)
method_3257(class_988 arg0)
close(PlayerEntity player)
onContainerClosed(EntityPlayer playerIn)
public void
a(rc arg0)
method_3254(class_849 arg0)
onContentsChanged(Inventory inventory)
onCraftMatrixChanged(IInventory inventoryIn)
public void
a(int arg0, afj arg1)
method_3253(int arg0, class_1071 arg1)
setItem(int slot, ItemStack item)
putStackInSlot(int slotID, ItemStack stack)
public boolean
c(aay arg0)
method_3268(class_988 arg0)
isSynced(PlayerEntity player)
getCanCraft(EntityPlayer player)
public void
a(aay arg0, boolean arg1)
method_3259(class_988 arg0, boolean arg1)
setSynced(PlayerEntity player, boolean synced)
setCanCraft(EntityPlayer player, boolean canCraft)
public abstract boolean
a(aay arg0)
method_3269(class_988 arg0)
isValid(PlayerEntity player)
canInteractWith(EntityPlayer playerIn)
protected boolean
a(afj arg0, int arg1, int arg2, boolean arg3)
method_3262(class_1071 arg0, int arg1, int arg2, boolean arg3)
moveItem(ItemStack item, int from, int to, boolean reverse)
mergeItemStack(ItemStack stack, int startIndex, int endIndex, boolean reverseDirection)
public static int
b(int arg0)
method_5450(int arg0)
unpackClickDragMode(int clickData)
extractDragMode(int eventButton)
public static int
c(int arg0)
method_5453(int arg0)
unpackClickDragStage(int clickData)
getDragEvent(int clickedButton)
public static boolean
a(int arg0, aay arg1)
method_11255(int arg0, class_988 arg1)
isValidClickDragMode(int clickDragMode, PlayerEntity player)
isValidDragMode(int dragModeIn, EntityPlayer player)
protected void
d()
method_5454()
dropClickDragging()
resetDrag()
public static boolean
a(adl arg0, afj arg1, boolean arg2)
method_5448(class_1026 arg0, class_1071 arg1, boolean arg2)
canClickDragInto(InventorySlot slot, ItemStack item, boolean stackable)
canAddItemToSlot(Slot slotIn, ItemStack stack, boolean stackSizeMatters)
public static void
a(Set<adl> arg0, int arg1, afj arg2, int arg3)
method_5447(Set<class_1026> arg0, int arg1, class_1071 arg2, int arg3)
updateClickDragStackSize(Set<InventorySlot> slots, int clickDragMode, ItemStack item, int stackSize)
computeStackSize(Set<Slot> dragSlotsIn, int dragModeIn, ItemStack stack, int slotStackSize)
public boolean
b(adl arg0)
method_5452(class_1026 arg0)
canClickDragInto(InventorySlot invSlot)
canDragIntoSlot(Slot slotIn)
public static int
a(asc arg0)
method_11256(class_226 arg0)
getAnalogSignal(BlockEntity blockEntity)
calcRedstone(TileEntity te)
public static int
b(rc arg0)
method_5451(class_849 arg0)
getAnalogSignal(Inventory inventory)
calcRedstoneFromInventory(IInventory inv)
public void
b(acr arg0)
method_4589(class_1006 arg0)
removeListener(InventoryMenuListener listener)
removeListener(IContainerListener listener)
public void
a(List<afj> arg0)
method_13642(List<class_1071> arg0)
setItems(List<ItemStack> items)
setAll(List<ItemStack> arg0)
public void
b(int arg0, int arg1)
method_3266(int arg0, int arg1)
setData(int id, int value)
updateProgressBar(int id, int data)
public short
a(aax arg0)
method_3256(class_987 arg0)
nextInteractionId(PlayerInventory inventory)
getNextTransactionID(InventoryPlayer invPlayer)
public static int
d(int arg0, int arg1)
method_5456(int arg0, int arg1)
packClickData(int clickDragStage, int clickDragMode)
getQuickcraftMask(int arg0, int arg1)