| protected FeatureDecorator | | a() | | method_3817() | | createDecorator() | | createBiomeDecorator() |
|
| public AbstractTreeFeature | |
| public void | | a(ajs arg0, Random arg1, avp arg2, int arg3, int arg4, double arg5) | | method_6420(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5) | | prepareAndBuildSurfaces(World arg0, Random arg1, ProtoChunk arg2, int arg3, int arg4, double arg5) | | genTerrainBlocks(World arg0, Random arg1, ChunkPrimer arg2, int arg3, int arg4, double arg5) |
|
| private void | | a(long arg0) | | method_6437(long arg0) | | placeClayLayers(long seed) | | generateBands(long arg0) |
|
| private BlockState | | a(int arg0, int arg1, int arg2) | | method_6438(int arg0, int arg1, int arg2) | | getClayLayer(int x, int y, int z) | | getBand(int arg0, int arg1, int arg2) |
|
| public int | |
| public int | |