net.minecraft.world.chunk

public interface ChunkGenerator

aui
net.minecraft.class_2744
net.minecraft.world.chunk.ChunkGenerator
net.minecraft.world.chunk.IChunkGenerator

Method summary

Modifier and TypeMethod
WorldChunk
a(int arg0, int arg1)
method_11761(int arg0, int arg1)
generateChunk(int chunkX, int chunkZ)
generateChunk(int x, int z)
void
b(int arg0, int arg1)
method_11764(int arg0, int arg1)
populateChunk(int chunkX, int chunkZ)
populate(int x, int z)
boolean
a(auo arg0, int arg1, int arg2)
method_11762(class_1196 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk chunk, int chunkX, int chunkZ)
generateStructures(Chunk chunkIn, int x, int z)
List<Biome$SpawnEntry>
a(sy arg0, co arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory category, BlockPos pos)
getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
BlockPos
a(ajs arg0, String arg1, co arg2, boolean arg3)
method_3866(class_1150 arg0, String arg1, class_2552 arg2, boolean arg3)
findNearestStructure(World world, String type, BlockPos pos, boolean reference)
getNearestStructurePos(World worldIn, String structureName, BlockPos position, boolean findUnexplored)
void
b(auo arg0, int arg1, int arg2)
method_4702(class_1196 arg0, int arg1, int arg2)
placeStructures(WorldChunk chunk, int chunkX, int chunkZ)
recreateStructures(Chunk chunkIn, int x, int z)