net.minecraft.world.gen.structure

public class EndCityPieces

ayb
net.minecraft.class_2759
net.minecraft.world.gen.structure.EndCityPieces
net.minecraft.world.gen.structure.StructureEndCityPieces

Field summary

Modifier and TypeField
private static final StructurePlaceSettings
a
field_12996
OVERWRITE
OVERWRITE
private static final StructurePlaceSettings
b
field_12997
INSERT
INSERT
private static final EndCityPieces$SectionGenerator
c
field_12998
HOUSE_TOWER_GENERATOR
HOUSE_TOWER_GENERATOR
private static final List<Pair<BlockRotation, BlockPos>>
d
field_12999
TOWER_BRIDGES
TOWER_BRIDGES
private static final EndCityPieces$SectionGenerator
e
field_13000
TOWER_GENERATOR
TOWER_GENERATOR
private static final EndCityPieces$SectionGenerator
f
field_13001
TOWER_BRIDGE_GENERATOR
TOWER_BRIDGE_GENERATOR
private static final List<Pair<BlockRotation, BlockPos>>
g
field_13002
FAT_TOWER_BRIDGES
FAT_TOWER_BRIDGES
private static final EndCityPieces$SectionGenerator
h
field_13003
FAT_TOWER_GENERATOR
FAT_TOWER_GENERATOR

Method summary

Modifier and TypeMethod
public static void
a()
method_11834()
register()
registerPieces()
private static EndCityPieces$EndCityPiece
b(ayz arg0, ayb$a arg1, co arg2, String arg3, aqi arg4, boolean arg5)
method_11839(class_2763 arg0, class_2759$class_2760 arg1, class_2552 arg2, String arg3, class_2734 arg4, boolean arg5)
createPiece(StructureManager manager, EndCityPieces$EndCityPiece piece, BlockPos pos, String type, BlockRotation rotation, boolean overwrite)
addPiece(TemplateManager arg0, StructureEndCityPieces$CityTemplate arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5)
public static void
a(ayz arg0, co arg1, aqi arg2, List<ayq> arg3, Random arg4)
method_11837(class_2763 arg0, class_2552 arg1, class_2734 arg2, List<class_34> arg3, Random arg4)
startHouseTower(StructureManager manager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random)
startHouseTower(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructureComponent> arg3, Random arg4)
private static EndCityPieces$EndCityPiece
b(List<ayq> arg0, ayb$a arg1)
method_13366(List<class_34> arg0, class_2759$class_2760 arg1)
add(List<StructurePiece> pieces, EndCityPieces$EndCityPiece piece)
addHelper(List<StructureComponent> arg0, StructureEndCityPieces$CityTemplate arg1)
private static boolean
b(ayz arg0, ayb$b arg1, int arg2, ayb$a arg3, co arg4, List<ayq> arg5, Random arg6)
method_11840(class_2763 arg0, class_2759$class_1926 arg1, int arg2, class_2759$class_2760 arg3, class_2552 arg4, List<class_34> arg5, Random arg6)
addChildren(StructureManager manager, EndCityPieces$SectionGenerator generator, int generationDepth, EndCityPieces$EndCityPiece piece, BlockPos pos, List<StructurePiece> pieces, Random random)
recursiveChildren(TemplateManager arg0, StructureEndCityPieces$IGenerator arg1, int arg2, StructureEndCityPieces$CityTemplate arg3, BlockPos arg4, List<StructureComponent> arg5, Random arg6)