| public static boolean | |
| public boolean | | a(ayw$g arg0, int arg1, int arg2, int arg3, int arg4) | | method_13789(class_3072$class_3079 arg0, int arg1, int arg2, int arg3, int arg4) | | isRoomId(MansionPieces$SimpleGrid grid, int x, int y, int room, int id) | | isRoomId(WoodlandMansionPieces$SimpleGrid arg0, int arg1, int arg2, int arg3, int arg4) |
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| public Direction | | b(ayw$g arg0, int arg1, int arg2, int arg3, int arg4) | | method_13794(class_3072$class_3079 arg0, int arg1, int arg2, int arg3, int arg4) | | get1x2Direction(MansionPieces$SimpleGrid grid, int x, int y, int room, int id) | | get1x2RoomDirection(WoodlandMansionPieces$SimpleGrid arg0, int arg1, int arg2, int arg3, int arg4) |
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| private void | | a(ayw$g arg0, int arg1, int arg2, cv arg3, int arg4) | | method_13790(class_3072$class_3079 arg0, int arg1, int arg2, class_1354 arg3, int arg4) | | generateCorridor(MansionPieces$SimpleGrid grid, int x, int y, Direction entranceSide, int generationDepth) | | recursiveCorridor(WoodlandMansionPieces$SimpleGrid arg0, int arg1, int arg2, EnumFacing arg3, int arg4) |
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| private boolean | |
| private void | | b() | | method_13792() | | setupThirdFloor() | | setupThirdFloor() |
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| private void | |