| public void | | a(sv arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | m_90564419(C_74425583 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | render(LivingEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) |
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| public boolean | | a() | | m_88635831() | | colorsWhenDamaged() |
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| private void | | a(sv arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, sr arg8) | | m_67457619(C_74425583 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, C_76008501 arg8) | | renderArmor(LivingEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale, EquipmentSlot slot) |
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| public T | |
| private boolean | |
| public static void | | a(bvi<?> arg0, sv arg1, blt arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | m_88828756(C_71252617<?> arg0, C_74425583 arg1, C_36076665 arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) | | renderEnchantmentGlint(LivingEntityRenderer<?> renderer, LivingEntity entity, Model model, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale) |
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| private Identifier | | a(ado arg0, boolean arg1) | | m_12416253(C_97645581 arg0, boolean arg1) | | getArmorTexture(ArmorItem armor, boolean innerModel) |
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| private Identifier | |
| protected abstract void | | L_() | | m_00969289() | | hideAll() |
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| protected abstract void | |