net.minecraft.block

public abstract class DiodeBlock

extends HorizontalFacingBlock

apw
net.minecraft.unmapped.C_91643418
net.minecraft.block.DiodeBlock

Field summary

Modifier and TypeField
protected static final Box
c
f_52444387
SHAPE
protected final boolean
d
f_47964183
powered

Constructor summary

ModifierConstructor
protected (boolean powered)

Method summary

Modifier and TypeMethod
public Box
b(awt arg0, amy arg1, et arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public boolean
c(awt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
a(amu arg0, et arg1)
m_29306917(C_64041439 arg0, C_32594356 arg1)
canBePlaced(World arg0, BlockPos arg1)
public boolean
b(amu arg0, et arg1)
m_85470591(C_64041439 arg0, C_32594356 arg1)
canSurvive(World world, BlockPos pos)
public void
a(amu arg0, et arg1, awt arg2, Random arg3)
m_89544961(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
m_56075420(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
protected boolean
A(awt arg0)
m_91742933(C_15815210 arg0)
isPowered(BlockState state)
public int
c(awt arg0, amy arg1, et arg2, fa arg3)
m_14301495(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public int
b(awt arg0, amy arg1, et arg2, fa arg3)
m_03217104(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
protected void
g(amu arg0, et arg1, awt arg2)
m_47369059(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
checkOutputState(World world, BlockPos pos, BlockState state)
public boolean
b(amy arg0, et arg1, awt arg2)
m_09260658(C_46108969 arg0, C_32594356 arg1, C_15815210 arg2)
isLocked(WorldView world, BlockPos pos, BlockState state)
protected boolean
e(amu arg0, et arg1, awt arg2)
m_13780537(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
shouldBePowered(World world, BlockPos pos, BlockState state)
protected int
f(amu arg0, et arg1, awt arg2)
m_62393240(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
getInputSignal(World world, BlockPos pos, BlockState state)
protected int
c(amy arg0, et arg1, awt arg2)
m_53790000(C_46108969 arg0, C_32594356 arg1, C_15815210 arg2)
getInputSignalFromSides(WorldView world, BlockPos pos, BlockState state)
protected int
a(amy arg0, et arg1, fa arg2)
m_97275642(C_46108969 arg0, C_32594356 arg1, C_28786548 arg2)
getInputSignalFromSide(WorldView world, BlockPos pos, Direction dir)
public boolean
g(awt arg0)
m_12904302(C_15815210 arg0)
isSignalSource(BlockState arg0)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
public void
a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4)
m_93454127(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_74425583 arg3, C_88708284 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
c(amu arg0, et arg1, awt arg2)
m_69334720(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
protected void
h(amu arg0, et arg1, awt arg2)
m_14986014(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
updateNeighbors(World world, BlockPos x, BlockState state)
public void
d(amu arg0, et arg1, awt arg2)
m_70317915(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
onBroken(World arg0, BlockPos arg1, BlockState arg2)
public boolean
b(awt arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
protected boolean
B(awt arg0)
m_70202348(C_15815210 arg0)
isValidSideInput(BlockState state)
protected int
a(amy arg0, et arg1, awt arg2)
m_16576850(C_46108969 arg0, C_32594356 arg1, C_15815210 arg2)
getOutputSignal(WorldView world, BlockPos pos, BlockState state)
public static boolean
C(awt arg0)
m_25764023(C_15815210 arg0)
isDiode(BlockState state)
public boolean
D(awt arg0)
m_66287505(C_15815210 arg0)
isSameDiode(BlockState state)
public boolean
i(amu arg0, et arg1, awt arg2)
m_73516985(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
shouldPrioritize(World world, BlockPos pos, BlockState state)
protected int
E(awt arg0)
m_67015652(C_15815210 arg0)
getTickingDelay(BlockState state)
protected abstract int
x(awt arg0)
m_94439908(C_15815210 arg0)
getDelay(BlockState state)
protected abstract BlockState
y(awt arg0)
m_29306379(C_15815210 arg0)
setUnpowered(BlockState state)
protected abstract BlockState
z(awt arg0)
m_17786757(C_15815210 arg0)
setPowered(BlockState state)
public boolean
d(aow arg0)
m_98332173(C_81592558 arg0)
is(Block arg0)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
m_19944446(C_46108969 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
m_28922194(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public BlockLayer
f()
m_52943252()
getRenderLayer()