net.minecraft.block

public class FenceGateBlock

extends HorizontalFacingBlock

aqp
net.minecraft.unmapped.C_19120995
net.minecraft.block.FenceGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_55541995
OPEN
public static final BooleanProperty
b
f_32755327
POWERED
public static final BooleanProperty
c
f_93478484
IN_WALL
protected static final Box
d
f_96179667
SHAPE_Z
protected static final Box
e
f_30076800
SHAPE_X
protected static final Box
f
f_69113716
IN_WALL_SHAPE_Z
protected static final Box
g
f_85445695
IN_WALL_SHAPE_X
protected static final Box
B
f_75370442
COLLISION_SHAPE_Z
protected static final Box
C
f_42238309
COLLISION_SHAPE_X

Constructor summary

ModifierConstructor
public (PlanksBlock$Variant variant)

Method summary

Modifier and TypeMethod
public Box
b(awt arg0, amy arg1, et arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
d(awt arg0, amy arg1, et arg2)
m_43334227(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(awt arg0, atm arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(awt arg0, ary arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
public boolean
a(amu arg0, et arg1)
m_29306917(C_64041439 arg0, C_32594356 arg1)
canBePlaced(World arg0, BlockPos arg1)
public Box
a(awt arg0, amy arg1, et arg2)
m_03092609(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public boolean
b(awt arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
public boolean
c(awt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
b(amy arg0, et arg1)
m_93785535(C_46108969 arg0, C_32594356 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public BlockState
a(int arg0)
m_28027445(int arg0)
getStateFromMetadata(int arg0)
public int
e(awt arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
protected StateDefinition
b()
m_74806612()
createStateDefinition()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
m_19944446(C_46108969 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
m_28922194(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)