net.minecraft.block

public class LeverBlock

extends Block

art
net.minecraft.unmapped.C_03839261
net.minecraft.block.LeverBlock

Field summary

Modifier and TypeField
public static final EnumProperty<LeverBlock$Facing>
a
f_46282882
FACING
public static final BooleanProperty
b
f_44935314
POWERED
protected static final Box
c
f_73264672
NORTH_SHAPE
protected static final Box
d
f_68600446
SOUTH_SHAPE
protected static final Box
e
f_06327952
WEST_SHAPE
protected static final Box
f
f_16673557
EAST_SHAPE
protected static final Box
g
f_78095573
CEILING_SHAPE
protected static final Box
B
f_74874569
FLOOR_SHAPE

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public Box
a(awt arg0, amy arg1, et arg2)
m_03092609(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public boolean
b(awt arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
public boolean
c(awt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
b(amu arg0, et arg1, fa arg2)
m_71180744(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
public boolean
a(amu arg0, et arg1)
m_29306917(C_64041439 arg0, C_32594356 arg1)
canBePlaced(World arg0, BlockPos arg1)
protected static boolean
a(amu arg0, et arg1, fa arg2)
m_59451742(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2)
canSurvive(World world, BlockPos pos, Direction facing)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
private boolean
e(amu arg0, et arg1, awt arg2)
m_89624587(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
public Box
b(awt arg0, amy arg1, et arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
public void
b(amu arg0, et arg1, awt arg2)
m_13356966(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
public int
b(awt arg0, amy arg1, et arg2, fa arg3)
m_03217104(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public int
c(awt arg0, amy arg1, et arg2, fa arg3)
m_14301495(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
public boolean
g(awt arg0)
m_12904302(C_15815210 arg0)
isSignalSource(BlockState arg0)
public BlockState
a(int arg0)
m_28027445(int arg0)
getStateFromMetadata(int arg0)
public int
e(awt arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
public BlockState
a(awt arg0, atm arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(awt arg0, ary arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected StateDefinition
b()
m_74806612()
createStateDefinition()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
m_19944446(C_46108969 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)