net.minecraft.client.render.world

public class RenderChunk

bxr
net.minecraft.unmapped.C_68333747
net.minecraft.client.render.world.RenderChunk

Field summary

Modifier and TypeField
private World
d
f_34233742
world
private final WorldRenderer
e
f_61747675
renderer
public static int
a
f_32530247
updateCounter
public CompiledChunk
b
f_58593050
compiled
private final ReentrantLock
f
f_55476087
taskLock
private final ReentrantLock
g
f_96505414
compileLock
private ChunkCompileTask
h
f_90317381
pendingTask
private final Set<BlockEntity>
i
f_80035516
globalBlockEntities
private final int
j
f_35406012
index
private final FloatBuffer
k
f_08102013
matrix
private final VertexBuffer[]
l
f_18675523
buffers
public Box
c
f_92982318
bounds
private int
m
f_10193862
lastFrame
private boolean
n
f_51933456
dirty
private final BlockPos$Mutable
o
f_93931534
origin
private final BlockPos$Mutable[]
p
f_80574575
relativeOrigins
private boolean
q
f_26082089
playerChanged
private WorldRegion
r
f_28231294
region

Constructor summary

ModifierConstructor
public (World world, WorldRenderer renderer, int index)

Method summary

Modifier and TypeMethod
public boolean
a(int arg0)
m_46858589(int arg0)
setFrame(int frame)
public VertexBuffer
b(int arg0)
m_83884122(int arg0)
getBuffer(int layer)
public void
a(int arg0, int arg1, int arg2)
m_12806155(int arg0, int arg1, int arg2)
setOrigin(int x, int y, int z)
public void
a(float arg0, float arg1, float arg2, bxl arg3)
m_14225685(float arg0, float arg1, float arg2, C_10443251 arg3)
rebuildTranslucent(float cameraX, float cameraY, float cameraZ, ChunkCompileTask task)
public void
b(float arg0, float arg1, float arg2, bxl arg3)
m_09308913(float arg0, float arg1, float arg2, C_10443251 arg3)
compile(float cameraX, float cameraY, float cameraZ, ChunkCompileTask task)
protected void
b()
m_39606697()
cancelCompile()
public ReentrantLock
c()
m_93895693()
getTaskLock()
public ChunkCompileTask
d()
m_68642710()
startCompile()
private void
q()
m_27230594()
createRegion()
public ChunkCompileTask
e()
m_83125721()
startResortTransparency()
protected double
f()
m_84427157()
squaredDistanceToPlayer()
private void
a(buk arg0, et arg1)
m_59381534(C_93396801 arg0, C_32594356 arg1)
beginLayer(BufferBuilder bufferBuilder, BlockPos offset)
private void
a(amm arg0, float arg1, float arg2, float arg3, buk arg4, bxo arg5)
m_05112239(C_77523700 arg0, float arg1, float arg2, float arg3, C_93396801 arg4, C_78125257 arg5)
endLayer(BlockLayer layer, float cameraX, float cameraY, float cameraZ, BufferBuilder bufferBuilder, CompiledChunk compiled)
private void
r()
m_35290162()
glTransform()
public void
g()
m_36181668()
glMultMatrix()
public CompiledChunk
h()
m_06437328()
getCompiledChunk()
public void
a(bxo arg0)
m_95817558(C_78125257 arg0)
setCompiledChunk(CompiledChunk compiled)
public void
i()
m_54542284()
reset()
public void
a()
m_92790213()
delete()
public BlockPos
k()
m_08421318()
getOrigin()
public void
a(boolean arg0)
m_53687520(boolean arg0)
setDirty(boolean dirty)
public void
m()
m_33303308()
setNotDirty()
public boolean
n()
m_34795040()
isDirty()
public boolean
o()
m_66682582()
isDirtyFromPlayer()
public BlockPos
a(fa arg0)
m_73195877(C_28786548 arg0)
getRelativeOrigin(Direction dir)
public World
p()
m_90830797()
getWorld()