net.minecraft.world.gen.chunk

public class TheEndChunkGenerator

implements ChunkGenerator

azf
net.minecraft.unmapped.C_85051018
net.minecraft.world.gen.chunk.TheEndChunkGenerator

Field summary

Modifier and TypeField
private final Random
h
f_73116722
random
protected static final BlockState
a
f_21228957
END_STONE
protected static final BlockState
b
f_43316090
AIR
private final PerlinNoise
i
f_20419278
minLimitPerlinNoise
private final PerlinNoise
j
f_02101154
maxLimitPerlinNoise
private final PerlinNoise
k
f_61600697
perlinNoise1
public PerlinNoise
c
f_43364593
scaleNoise
public PerlinNoise
d
f_30721079
depthNoise
private final World
l
f_17211750
world
private final boolean
m
f_62362871
placeStructures
private final BlockPos
n
f_78371843
spawnPoint
private final EndCityStructure
o
f_39033942
endCity
private final SimplexNoise
p
f_57771774
islandNoise
private double[]
q
f_65924576
heightMap
private Biome[]
r
f_19264764
biomes
double[]
e
f_65571301
perlinNoiseBuffer
double[]
f
f_47747913
minLimitPerlinNoiseBuffer
double[]
g
f_89433342
maxLimitPerlinNoiseBuffer
private final EndIslandFeature
s
f_57363783
endIsland

Constructor summary

ModifierConstructor
public (World world, boolean allowStructures, long seed, BlockPos spawnPoint)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, ayw arg2)
m_09144429(int arg0, int arg1, C_87973290 arg2)
buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks)
public void
a(ayw arg0)
m_68880406(C_87973290 arg0)
buildSurfaces(ProtoChunk blocks)
public WorldChunk
a(int arg0, int arg1)
m_98587515(int arg0, int arg1)
generateChunk(int arg0, int arg1)
private float
a(int arg0, int arg1, int arg2, int arg3)
m_77912018(int arg0, int arg1, int arg2, int arg3)
getIslandNoise(int chunkX, int chunkZ, int dx, int dz)
public boolean
c(int arg0, int arg1)
m_87950259(int arg0, int arg1)
isIsland(int chunkX, int chunkZ)
private double[]
a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
m_35065042(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ)
public void
b(int arg0, int arg1)
m_31974134(int arg0, int arg1)
populateChunk(int arg0, int arg1)
public boolean
a(axw arg0, int arg1, int arg2)
m_02923543(C_14917579 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(vr arg0, et arg1)
m_07648116(C_70943525 arg0, C_32594356 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
public BlockPos
a(amu arg0, String arg1, et arg2, boolean arg3)
m_03677617(C_64041439 arg0, String arg1, C_32594356 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
public boolean
a(amu arg0, String arg1, et arg2)
m_50316488(C_64041439 arg0, String arg1, C_32594356 arg2)
isInsideStructure(World arg0, String arg1, BlockPos arg2)
public void
b(axw arg0, int arg1, int arg2)
m_83660064(C_14917579 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)