net.minecraft.network.packet.s2c.play

public class UpdateAdvancementsS2CPacket

implements Packet<ClientPlayPacketHandler>

ku
net.minecraft.class_3336
net.minecraft.network.packet.s2c.play.UpdateAdvancementsS2CPacket
net.minecraft.network.play.server.SPacketAdvancementInfo
net.minecraft.network.play.server.SPacketAdvancementInfo

Field summary

Modifier and TypeField
private boolean
a
field_16299
reset
field_192605_a
firstSync
private Map<Identifier, Advancement$Builder>
b
field_16300
added
field_192606_b
advancementsToAdd
private Set<Identifier>
c
field_16301
removed
field_192607_c
advancementsToRemove
private Map<Identifier, AdvancementProgress>
d
field_16302
progress
field_192608_d
progressUpdates

Constructor summary

ModifierConstructor
public ()
public (boolean reset, Collection<Advancement> added, Set<Identifier> removed, Map<Identifier, AdvancementProgress> progress)

Method summary

Modifier and TypeMethod
public void
a(hw arg0)
method_14852(class_1993 arg0)
handle(ClientPlayPacketHandler handler)
func_148833_a(INetHandlerPlayClient arg0)
processPacket(INetHandlerPlayClient handler)
public void
a(gy arg0)
method_7535(class_1967 arg0)
read(PacketByteBuf arg0)
func_148837_a(PacketBuffer arg0)
readPacketData(PacketBuffer arg0)
public void
b(gy arg0)
method_7539(class_1967 arg0)
write(PacketByteBuf arg0)
func_148840_b(PacketBuffer arg0)
writePacketData(PacketBuffer arg0)
public Map<Identifier, Advancement$Builder>
a()
method_14851()
getAdded()
func_192603_a()
getAdvancementsToAdd()
public Set<Identifier>
b()
method_14853()
getRemoved()
func_192600_b()
getAdvancementsToRemove()
public Map<Identifier, AdvancementProgress>
c()
method_14854()
getProgress()
func_192604_c()
getProgressUpdates()
public boolean
d()
method_14855()
shouldReset()
func_192602_d()
isFirstSync()