| public boolean | |
| public FaceShape | |
| public boolean | |
| public BlockState | | a(ams arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vn arg7) | | m_05287994(C_64041439 arg0, C_32594356 arg1, C_28786548 arg2, float arg3, float arg4, float arg5, int arg6, C_74425583 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) |
|
| public boolean | | a(ams arg0, et arg1, awr arg2, aeb arg3, tz arg4, fa arg5, float arg6, float arg7, float arg8) | | m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) |
|
| public int | |
| public Box | |
| protected void | |
| public void | |
| public void | |
| public BlockState | | a(int arg0) | | m_28027445(int arg0) | | getStateFromMetadata(int arg0) |
|
| public int | |
| public BlockState | |
| protected StateDefinition | | b() | | m_74806612() | | createStateDefinition() |
|
| public void | |
| public boolean | |