net.minecraft.block

public class FenceBlock

extends Block

aqm
net.minecraft.unmapped.C_89914243
net.minecraft.block.FenceBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_15126853
NORTH
public static final BooleanProperty
b
f_72188588
EAST
public static final BooleanProperty
c
f_87080121
SOUTH
public static final BooleanProperty
d
f_04764861
WEST
protected static final Box[]
e
f_54603929
SHAPES
public static final Box
f
f_99235760
COLLISION_SHAPE
public static final Box
g
f_34218780
SOUTH_COLLISION_SHAPE
public static final Box
B
f_64493240
WEST_COLLISION_SHAPE
public static final Box
C
f_54623384
NORTH_COLLISION_SHAPE
public static final Box
D
f_90339504
EAST_COLLISION_SHAPE

Constructor summary

ModifierConstructor
public (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public void
a(awr arg0, ams arg1, et arg2, bgz arg3, List<bgz> arg4, ve arg5, boolean arg6)
m_64404227(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_82690114 arg3, List<C_82690114> arg4, C_42232651 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
public Box
b(awr arg0, amw arg1, et arg2)
m_29383112(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
private static int
x(awr arg0)
m_18053131(C_15815210 arg0)
getShapeIndex(BlockState state)
public boolean
b(awr arg0)
m_57757663(C_15815210 arg0)
isSolidRender(BlockState arg0)
public boolean
c(awr arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
public boolean
b(amw arg0, et arg1)
m_93785535(C_46108969 arg0, C_32594356 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
public boolean
a(amw arg0, et arg1, fa arg2)
m_58840991(C_46108969 arg0, C_32594356 arg1, C_28786548 arg2)
shouldConnectTo(WorldView world, BlockPos pos, Direction dir)
protected static boolean
e(aou arg0)
m_03593628(C_81592558 arg0)
shouldConnectTo(Block block)
public boolean
a(ams arg0, et arg1, awr arg2, aeb arg3, tz arg4, fa arg5, float arg6, float arg7, float arg8)
m_39069644(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
public int
e(awr arg0)
m_14593609(C_15815210 arg0)
getMetadataFromState(BlockState arg0)
public BlockState
d(awr arg0, amw arg1, et arg2)
m_43334227(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(awr arg0, atk arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(awr arg0, arw arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected StateDefinition
b()
m_74806612()
createStateDefinition()
public FaceShape
a(amw arg0, awr arg1, et arg2, fa arg3)
m_19944446(C_46108969 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
public boolean
a(awr arg0, amw arg1, et arg2, fa arg3)
m_28922194(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2, C_28786548 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)