| public void | |
| public void | | a(afa arg0, atd arg1, cvj$b arg2, boolean arg3) | | m_36303312(C_74425583 arg0, C_88708284 arg1, C_83604618$C_68196853 arg2, boolean arg3) | | render(LivingEntity entity, ItemStack item, ModelTransformations$Type transform, boolean mirror) | | func_187462_a(EntityLivingBase arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, boolean arg3) |
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| private void | | a(float arg0, float arg1) | | m_58487633(float arg0, float arg1) | | rotate(float x, float y) | | func_178101_a(float arg0, float arg1) |
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| private void | | b() | | m_12661453() | | setHandLightColor() | | func_187464_b() |
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| private void | | c(float arg0) | | m_13316765(float arg0) | | applyHandSway(float tickDelta) | | func_187458_c(float arg0) |
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| private float | | d(float arg0) | | m_10964309(float arg0) | | getMapPitch(float pitch) | | func_178100_c(float arg0) |
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| private void | | c() | | m_71203900() | | renderArms() | | func_187466_c() |
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| private void | |
| private void | | a(float arg0, aez arg1, float arg2, atd arg3) | | m_97768650(float arg0, C_88672107 arg1, float arg2, C_88708284 arg3) | | renderMapInFirstPerson(float mainHandHeight, Arm arm, float attackAnimationProgress, ItemStack item) | | func_187465_a(float arg0, EnumHandSide arg1, float arg2, ItemStack arg3) |
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| private void | | a(float arg0, float arg1, float arg2) | | m_42544744(float arg0, float arg1, float arg2) | | renderMapInFirstPerson(float pitch, float mainHandHeight, float attackAnimationProgress) | | func_187463_a(float arg0, float arg1, float arg2) |
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| private void | |
| private void | | a(float arg0, float arg1, aez arg2) | | m_54573750(float arg0, float arg1, C_88672107 arg2) | | renderHand(float mainHandHeight, float attackAnimationProgress, Arm arm) | | func_187456_a(float arg0, float arg1, EnumHandSide arg2) |
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| private void | |
| private void | | a(aez arg0, float arg1) | | m_07123217(C_88672107 arg0, float arg1) | | applyFirstPersonTransform(Arm arm, float attackAnimationProgress) | | func_187453_a(EnumHandSide arg0, float arg1) |
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| private void | | b(aez arg0, float arg1) | | m_44900094(C_88672107 arg0, float arg1) | | setupArmState(Arm arm, float handHeight) | | func_187459_b(EnumHandSide arg0, float arg1) |
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| public void | | a(float arg0) | | m_03415899(float arg0) | | renderInFirstPerson(float tickDelta) | | func_78440_a(float arg0) |
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| public void | | a(ctf arg0, float arg1, float arg2, adk arg3, float arg4, atd arg5, float arg6) | | m_91671678(C_23527099 arg0, float arg1, float arg2, C_31276856 arg3, float arg4, C_88708284 arg5, float arg6) | | renderHandInFirstPerson(ClientPlayerEntity player, float tickDelta, float pitch, InteractionHand hand, float attackAnimationProgress, ItemStack item, float mainHandHeight) | | func_187457_a(AbstractClientPlayer arg0, float arg1, float arg2, EnumHand arg3, float arg4, ItemStack arg5, float arg6) |
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| public void | | b(float arg0) | | m_01123823(float arg0) | | renderScreenEffects(float tickDelta) | | func_78447_b(float arg0) |
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| private void | |
| private void | | e(float arg0) | | m_60857238(float arg0) | | renderInWaterEffect(float tickDelta) | | func_78448_c(float arg0) |
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| private void | | d() | | m_71594834() | | renderOnFireEffect() | | func_78442_d() |
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| public void | | a() | | m_99321066() | | tick() | | func_78441_a() |
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| public void | |