net.minecraft.client.render.block

public class BlockModelRenderer

cuv
net.minecraft.unmapped.C_03946929
net.minecraft.client.render.block.BlockModelRenderer
net.minecraft.client.renderer.BlockModelRenderer

Field summary

Modifier and TypeField
private final BlockColors
a
f_59841492
colors
field_187499_a
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap<BlockPos>>
b
f_84775196
LIGHT_COLOR_CACHE
field_210267_b
private static final ThreadLocal<Boolean>
c
f_22711866
LIGHT_COLOR_CACHE_ENABLED
field_211848_c

Constructor summary

ModifierConstructor
public (BlockColors colors)

Method summary

Modifier and TypeMethod
public boolean
a(ayd arg0, dey arg1, blb arg2, el arg3, ctp arg4, boolean arg5, Random arg6, long arg7)
m_10351618(C_33657865 arg0, C_41102159 arg1, C_15815210 arg2, C_32594356 arg3, C_93396801 arg4, boolean arg5, Random arg6, long arg7)
render(BlockLightView world, BakedModel model, BlockState state, BlockPos pos, BufferBuilder bufferBuilder, boolean cull, Random random, long seed)
func_199324_a(IWorldReader arg0, IBakedModel arg1, IBlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
public boolean
b(ayd arg0, dey arg1, blb arg2, el arg3, ctp arg4, boolean arg5, Random arg6, long arg7)
m_77297229(C_33657865 arg0, C_41102159 arg1, C_15815210 arg2, C_32594356 arg3, C_93396801 arg4, boolean arg5, Random arg6, long arg7)
tesselateWithAmbientOcclusion(BlockLightView world, BakedModel model, BlockState state, BlockPos pos, BufferBuilder bufferBuilder, boolean cull, Random random, long seed)
func_199326_b(IWorldReader arg0, IBakedModel arg1, IBlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
public boolean
c(ayd arg0, dey arg1, blb arg2, el arg3, ctp arg4, boolean arg5, Random arg6, long arg7)
m_05779540(C_33657865 arg0, C_41102159 arg1, C_15815210 arg2, C_32594356 arg3, C_93396801 arg4, boolean arg5, Random arg6, long arg7)
tesselateWithoutAmbientOcclusion(BlockLightView world, BakedModel model, BlockState state, BlockPos pos, BufferBuilder bufferBuilder, boolean cull, Random random, long seed)
func_199325_c(IWorldReader arg0, IBakedModel arg1, IBlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
private void
a(ayd arg0, blb arg1, el arg2, ctp arg3, List<cuw> arg4, float[] arg5, BitSet arg6, cuv$b arg7)
m_72791059(C_33657865 arg0, C_15815210 arg1, C_32594356 arg2, C_93396801 arg3, List<C_85259637> arg4, float[] arg5, BitSet arg6, C_03946929$C_41437056 arg7)
tesselateFaceWithAmbientOcclusion(BlockLightView world, BlockState state, BlockPos pos, BufferBuilder bufferBuilder, List<BakedQuad> quads, float[] faceShape, BitSet shapeState, BlockModelRenderer$AmbientOcclusionFace face)
func_187492_a(IWorldReader arg0, IBlockState arg1, BlockPos arg2, BufferBuilder arg3, List<BakedQuad> arg4, float[] arg5, BitSet arg6, BlockModelRenderer$AmbientOcclusionFace arg7)
private void
a(blb arg0, int[] arg1, eq arg2, float[] arg3, BitSet arg4)
m_05625492(C_15815210 arg0, int[] arg1, C_28786548 arg2, float[] arg3, BitSet arg4)
computeFaceShape(BlockState state, int[] vertices, Direction face, float[] faceShape, BitSet shapeState)
func_187494_a(IBlockState arg0, int[] arg1, EnumFacing arg2, float[] arg3, BitSet arg4)
private void
a(ayd arg0, blb arg1, el arg2, int arg3, boolean arg4, ctp arg5, List<cuw> arg6, BitSet arg7)
m_58574963(C_33657865 arg0, C_15815210 arg1, C_32594356 arg2, int arg3, boolean arg4, C_93396801 arg5, List<C_85259637> arg6, BitSet arg7)
tesselateFaceWithoutAmbientOcclusion(BlockLightView world, BlockState state, BlockPos pos, int lightColor, boolean computeShape, BufferBuilder bufferBuilder, List<BakedQuad> quads, BitSet shapeState)
func_187496_a(IWorldReader arg0, IBlockState arg1, BlockPos arg2, int arg3, boolean arg4, BufferBuilder arg5, List<BakedQuad> arg6, BitSet arg7)
public void
a(dey arg0, float arg1, float arg2, float arg3, float arg4)
m_11177684(C_41102159 arg0, float arg1, float arg2, float arg3, float arg4)
render(BakedModel model, float brightness, float r, float g, float b)
func_178262_a(IBakedModel arg0, float arg1, float arg2, float arg3, float arg4)
public void
a(blb arg0, dey arg1, float arg2, float arg3, float arg4, float arg5)
m_60937426(C_15815210 arg0, C_41102159 arg1, float arg2, float arg3, float arg4, float arg5)
render(BlockState state, BakedModel model, float brightness, float r, float g, float b)
func_187495_a(IBlockState arg0, IBakedModel arg1, float arg2, float arg3, float arg4, float arg5)
public void
a(dey arg0, blb arg1, float arg2, boolean arg3)
m_31695227(C_41102159 arg0, C_15815210 arg1, float arg2, boolean arg3)
render(BakedModel model, BlockState state, float brightness, boolean skipColor)
func_178266_a(IBakedModel arg0, IBlockState arg1, float arg2, boolean arg3)
private void
a(float arg0, float arg1, float arg2, float arg3, List<cuw> arg4)
m_05114475(float arg0, float arg1, float arg2, float arg3, List<C_85259637> arg4)
renderQuads(float brightness, float r, float g, float b, List<BakedQuad> quads)
func_178264_a(float arg0, float arg1, float arg2, float arg3, List<BakedQuad> arg4)
public static void
a()
m_87960243()
enableLightColorCache()
func_211847_a()
public static void
b()
m_53458894()
clearLightColorCache()
func_210266_a()
private static int
b(blb arg0, ayd arg1, el arg2)
m_14717222(C_15815210 arg0, C_33657865 arg1, C_32594356 arg2)
getLightColor(BlockState state, BlockLightView world, BlockPos pos)
func_210264_b(IBlockState arg0, IWorldReader arg1, BlockPos arg2)