| public void | | a(aof arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | m_20909816(C_40996800 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | render(PlayerEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale) | | func_177141_a(EntityPlayer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) |
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| private ParrotOnShoulderLayer$ShoulderEntity | | a(aof arg0, UUID arg1, gy arg2, czj<? extends afa> arg3, cpb arg4, pc arg5, aev<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) | | m_24050699(C_40996800 arg0, UUID arg1, C_74087615 arg2, C_71252617<? extends C_74425583> arg3, C_36076665 arg4, C_22168528 arg5, C_72103717<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) | | render(PlayerEntity player, UUID uuid, NbtCompound data, LivingEntityRenderer<? extends LivingEntity> renderer, Model model, Identifier texture, EntityType<?> type, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale, boolean left) | | func_200695_a(EntityPlayer arg0, UUID arg1, NBTTagCompound arg2, RenderLivingBase<? extends EntityLivingBase> arg3, ModelBase arg4, ResourceLocation arg5, EntityType<?> arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, boolean arg14) |
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