| private final boolean | | a | | f_02098482 | | createFire | | field_77286_a |
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| private final boolean | | b | | f_00294931 | | destructive | | field_82755_b |
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| private final Random | | c | | f_85225723 | | random | | field_77290_i |
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| private final World | | d | | f_93868964 | | world | | field_77287_j |
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| private final double | | e | | f_24480991 | | x | | field_77284_b |
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| private final double | | f | | f_71613510 | | y | | field_77285_c |
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| private final double | | g | | f_86404921 | | z | | field_77282_d |
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| private final Entity | | h | | f_19175800 | | source | | field_77283_e |
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| private final float | | i | | f_16527175 | | power | | field_77280_f |
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| private DamageSource | | j | | f_70918413 | | damageSource | | field_199593_j |
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| private final List<BlockPos> | | k | | f_97922552 | | damagedBlocks | | field_77281_g |
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| private final Map<PlayerEntity, Vec3d> | | l | | f_78660831 | | damagedPlayers | | field_77288_k |
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