| public static void | | a(File arg0, int arg1, int arg2, cul arg3, Consumer<ij> arg4) | | method_18271(File arg0, int arg1, int arg2, class_1862 arg3, Consumer<class_1982> arg4) | | take(File arg0, int arg1, int arg2, RenderTarget arg3, Consumer<Text> arg4) | | func_148260_a(File arg0, int arg1, int arg2, Framebuffer arg3, Consumer<ITextComponent> arg4) | | saveScreenshot(File gameDirectory, int width, int height, Framebuffer buffer, Consumer<ITextComponent> arg4) |
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| public static void | | a(File arg0, String arg1, int arg2, int arg3, cul arg4, Consumer<ij> arg5) | | method_18273(File arg0, String arg1, int arg2, int arg3, class_1862 arg4, Consumer<class_1982> arg5) | | take(File arg0, String arg1, int arg2, int arg3, RenderTarget arg4, Consumer<Text> arg5) | | func_148259_a(File arg0, String arg1, int arg2, int arg3, Framebuffer arg4, Consumer<ITextComponent> arg5) | | saveScreenshot(File gameDirectory, String screenshotName, int width, int height, Framebuffer buffer, Consumer<ITextComponent> arg5) |
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| public static NativeImage | | a(int arg0, int arg1, cul arg2) | | method_18269(int arg0, int arg1, class_1862 arg2) | | take(int width, int height, RenderTarget target) | | func_198052_a(int arg0, int arg1, Framebuffer arg2) | | createScreenshot(int width, int height, Framebuffer framebufferIn) |
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| private static File | | a(File arg0) | | method_885(File arg0) | | nextScreenshotFile(File dir) | | func_74290_a(File arg0) | | getTimestampedPNGFileForDirectory(File gameDirectory) |
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