| public PlayerModel | | c() | | method_10308() | | getModel() | | func_177087_b() | | getMainModel() |
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| public void | | a(ctg arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | method_1581(class_1631 arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | render(ClientPlayerEntity entity, double dx, double dy, double dz, float yaw, float tickDelta) | | func_76986_a(AbstractClientPlayer arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | doRender(AbstractClientPlayer entity, double x, double y, double z, float entityYaw, float partialTicks) |
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| private void | |
| public Identifier | |
| protected void | |
| protected void | | a(ctg arg0, double arg1, double arg2, double arg3, String arg4, double arg5) | | method_5185(class_1631 arg0, double arg1, double arg2, double arg3, String arg4, double arg5) | | renderNameTag(ClientPlayerEntity entity, double x, double y, double z, String name, double range) | | func_188296_a(AbstractClientPlayer arg0, double arg1, double arg2, double arg3, String arg4, double arg5) | | renderEntityName(AbstractClientPlayer entityIn, double x, double y, double z, String name, double distanceSq) |
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| public void | |
| public void | |
| protected void | | a(ctg arg0, double arg1, double arg2, double arg3) | | method_5798(class_1631 arg0, double arg1, double arg2, double arg3) | | applyTranslation(ClientPlayerEntity entity, double dx, double dy, double dz) | | func_77039_a(AbstractClientPlayer arg0, double arg1, double arg2, double arg3) | | renderLivingAt(AbstractClientPlayer entityLivingBaseIn, double x, double y, double z) |
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| protected void | | a(ctg arg0, float arg1, float arg2, float arg3) | | method_5799(class_1631 arg0, float arg1, float arg2, float arg3) | | applyRotation(ClientPlayerEntity entity, float bob, float bodyYaw, float tickDelta) | | func_77043_a(AbstractClientPlayer arg0, float arg1, float arg2, float arg3) | | applyRotations(AbstractClientPlayer entityLiving, float ageInTicks, float rotationYaw, float partialTicks) |
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| private float | | b(float arg0, float arg1, float arg2) | | method_19441(float arg0, float arg1, float arg2) | | lerpAngle(float min, float max, float delta) | | func_205126_b(float arg0, float arg1, float arg2) | | lerp(float arg0, float arg1, float arg2) |
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| private HumanoidModel$ArmPose | |