net.minecraft.client.render.shaders

public class Uniform

dcq
net.minecraft.class_1870
net.minecraft.client.render.shaders.Uniform
net.minecraft.client.shader.ShaderDefault
net.minecraft.client.shader.ShaderDefault

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(float arg0)
method_6976(float arg0)
set(float value0)
func_148090_a(float arg0)
set(float arg0)
public void
a(float arg0, float arg1)
method_6977(float arg0, float arg1)
set(float value0, float value1)
func_148087_a(float arg0, float arg1)
set(float arg0, float arg1)
public void
a(float arg0, float arg1, float arg2)
method_6978(float arg0, float arg1, float arg2)
set(float value0, float value1, float value2)
func_148095_a(float arg0, float arg1, float arg2)
set(float arg0, float arg1, float arg2)
public void
a(float arg0, float arg1, float arg2, float arg3)
method_6979(float arg0, float arg1, float arg2, float arg3)
set(float value0, float value1, float value2, float value3)
func_148081_a(float arg0, float arg1, float arg2, float arg3)
set(float arg0, float arg1, float arg2, float arg3)
public void
b(float arg0, float arg1, float arg2, float arg3)
method_6986(float arg0, float arg1, float arg2, float arg3)
setSafe(float value0, float value1, float value2, float value3)
func_148092_b(float arg0, float arg1, float arg2, float arg3)
setSafe(float arg0, float arg1, float arg2, float arg3)
public void
a(int arg0, int arg1, int arg2, int arg3)
method_6981(int arg0, int arg1, int arg2, int arg3)
setSafe(int value0, int value1, int value2, int value3)
func_148083_a(int arg0, int arg1, int arg2, int arg3)
set(int arg0, int arg1, int arg2, int arg3)
public void
a(float[] arg0)
method_6984(float[] arg0)
set(float[] values)
func_148097_a(float[] arg0)
set(float[] arg0)
public void
a(dhi arg0)
method_19442(class_2546 arg0)
set(Matrix4f values)
func_195652_a(Matrix4f arg0)
set(Matrix4f arg0)