| public static int | | a() | | method_5856() | | genTextures() | | func_110996_a() | | glGenTextures() |
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| public static void | | a(int arg0) | | method_7017(int arg0) | | deleteTextures(int id) | | func_147942_a(int arg0) | | deleteTexture(int textureId) |
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| public static void | | a(int arg0, int arg1, int arg2) | | method_5857(int arg0, int arg1, int arg2) | | prepare(int id, int width, int height) | | func_110991_a(int arg0, int arg1, int arg2) | | allocateTexture(int textureId, int width, int height) |
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| public static void | | a(ddg$b arg0, int arg1, int arg2, int arg3) | | method_19531(class_4277$class_4279 arg0, int arg1, int arg2, int arg3) | | m_31947251(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3) | | func_211681_a(NativeImage$PixelFormatGLCode arg0, int arg1, int arg2, int arg3) | | allocateTexture(NativeImage$PixelFormatGLCode pixelFormat, int glTextureId, int width, int height) |
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| public static void | | a(int arg0, int arg1, int arg2, int arg3) | | method_10324(int arg0, int arg1, int arg2, int arg3) | | m_46691186(int arg0, int arg1, int arg2, int arg3) | | func_180600_a(int arg0, int arg1, int arg2, int arg3) | | allocateTextureImpl(int glTextureId, int mipmapLevels, int width, int height) |
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| public static void | | a(ddg$b arg0, int arg1, int arg2, int arg3, int arg4) | | method_19532(class_4277$class_4279 arg0, int arg1, int arg2, int arg3, int arg4) | | prepare(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3, int arg4) | | func_211682_a(NativeImage$PixelFormatGLCode arg0, int arg1, int arg2, int arg3, int arg4) | | allocateTextureImpl(NativeImage$PixelFormatGLCode internalFormat, int glTextureId, int mipmapLevels, int width, int height) |
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| private static void | | b(int arg0) | | method_5869(int arg0) | | bind(int id) | | func_94277_a(int arg0) | | bindTexture(int glTextureId) |
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| public static int[] | |
| public static ByteBuffer | |