| public static void | |
| private static int | | a(bu arg0, Collection<tf> arg1, px$a arg2, Collection<l> arg3) | | method_20487(class_3915 arg0, Collection<class_798> arg1, class_4404$class_3293 arg2, Collection<class_3326> arg3) | | run(CommandSourceStack source, Collection<ServerPlayerEntity> players, AdvancementCommand$Action action, Collection<Advancement> advancements) | | func_198214_a(CommandSource arg0, Collection<EntityPlayerMP> arg1, AdvancementCommand$Action arg2, Collection<Advancement> arg3) | | forEachAdvancement(CommandSource source, Collection<EntityPlayerMP> targets, AdvancementCommand$Action action, Collection<Advancement> advancements) |
|
| private static int | | a(bu arg0, Collection<tf> arg1, px$a arg2, l arg3, String arg4) | | method_20488(class_3915 arg0, Collection<class_798> arg1, class_4404$class_3293 arg2, class_3326 arg3, String arg4) | | runCriterion(CommandSourceStack source, Collection<ServerPlayerEntity> players, AdvancementCommand$Action action, Advancement advancement, String criterion) | | func_198203_a(CommandSource arg0, Collection<EntityPlayerMP> arg1, AdvancementCommand$Action arg2, Advancement arg3, String arg4) | | updateCriterion(CommandSource source, Collection<EntityPlayerMP> targets, AdvancementCommand$Action action, Advancement advancementIn, String criterionName) |
|
| private static List<Advancement> | |
| private static void | |