net.minecraft.server.command

public class GameModeCommand

qr
net.minecraft.class_1135
net.minecraft.server.command.GameModeCommand
net.minecraft.command.impl.GameModeCommand
net.minecraft.command.impl.GameModeCommand

Method summary

Modifier and TypeMethod
public static void
a(CommandDispatcher<bu> arg0)
method_20815(com.mojang.brigadier.CommandDispatcher<class_3915> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
func_198482_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher)
private static void
a(bu arg0, tf arg1, axv arg2)
method_20814(class_3915 arg0, class_798 arg1, class_1157 arg2)
notifyChanged(CommandSourceStack source, ServerPlayerEntity target, GameMode gameMode)
func_208517_a(CommandSource arg0, EntityPlayerMP arg1, GameType arg2)
sendGameModeFeedback(CommandSource source, EntityPlayerMP player, GameType gameTypeIn)
private static int
a(CommandContext<bu> arg0, Collection<tf> arg1, axv arg2)
method_20816(com.mojang.brigadier.context.CommandContext<class_3915> arg0, Collection<class_798> arg1, class_1157 arg2)
set(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx, Collection<ServerPlayerEntity> targets, GameMode gameMode)
func_198484_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, Collection<EntityPlayerMP> arg1, GameType arg2)
setGameMode(com.mojang.brigadier.context.CommandContext<CommandSource> source, Collection<EntityPlayerMP> players, GameType gameTypeIn)