net.minecraft.server.command

public class TeamCommand

ry
net.minecraft.class_4433
net.minecraft.server.command.TeamCommand
net.minecraft.command.impl.TeamCommand
net.minecraft.command.impl.TeamCommand

Field summary

Modifier and TypeField
private static final SimpleCommandExceptionType
a
field_21794
TEAM_ALREADY_EXISTS_EXCEPTION
field_198793_a
DUPLICATE_TEAM_NAME
private static final DynamicCommandExceptionType
b
field_21795
TEAM_NAME_TOO_LONG_EXCEPTION
field_198794_b
TEAM_NAME_TOO_LONG
private static final SimpleCommandExceptionType
c
field_21796
TEAM_ALREADY_EMPTY_EXCEPTION
field_198796_d
EMPTY_NO_CHANGE
private static final SimpleCommandExceptionType
d
field_21797
TEAM_NAME_UNCHANGED_EXCEPTION
field_211921_d
NAME_NO_CHANGE
private static final SimpleCommandExceptionType
e
field_21798
TEAM_COLOR_UNCHANGED_EXCEPTION
field_198797_e
COLOR_NO_CHANGE
private static final SimpleCommandExceptionType
f
field_21799
FRIENDLY_FIRE_ALREADY_ENABLED_EXCEPTION
field_198798_f
FRIENDLY_FIRE_ALREADY_ON
private static final SimpleCommandExceptionType
g
field_21800
FRIENDLY_FIRE_ALREADY_DISABLED_EXCEPTION
field_198799_g
FRIENDLY_FIRE_ALREADY_OFF
private static final SimpleCommandExceptionType
h
field_21801
SHOW_FRIENDLY_INVISIBLES_ALREADY_ENABLED
field_198800_h
SEE_FRIENDLY_INVISIBLES_ALREADY_ON
private static final SimpleCommandExceptionType
i
field_21802
SHOW_FRIENDLY_INVISIBLES_ALREADY_DISABLED
field_198801_i
SEE_FRIENDLY_INVISIBLES_ALREADY_OFF
private static final SimpleCommandExceptionType
j
field_21803
NAME_TAG_VISIBILITY_UNCHANGED_EXCEPTION
field_198802_j
NAMETAG_VISIBILITY_NO_CHANGE
private static final SimpleCommandExceptionType
k
field_21804
DEATH_MESSAGE_VISIBILITY_UNCHANGED_EXCEPTION
field_198803_k
DEATH_MESSAGE_VISIBILITY_NO_CHANGE
private static final SimpleCommandExceptionType
l
field_21805
COLLISION_RULE_UNCHANGED_EXCEPTION
field_198804_l
COLLISION_NO_CHANGE

Method summary

Modifier and TypeMethod
public static void
a(CommandDispatcher<bu> arg0)
method_21068(com.mojang.brigadier.CommandDispatcher<class_3915> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
func_198771_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher)
private static int
a(bu arg0, Collection<String> arg1)
method_21067(class_3915 arg0, Collection<String> arg1)
leaveTeam(CommandSourceStack source, Collection<String> members)
func_198786_a(CommandSource arg0, Collection<String> arg1)
leaveFromTeams(CommandSource source, Collection<String> players)
private static int
a(bu arg0, cfa arg1, Collection<String> arg2)
method_21063(class_3915 arg0, class_1468 arg1, Collection<String> arg2)
joinTeam(CommandSourceStack source, Team team, Collection<String> members)
func_198768_a(CommandSource arg0, ScorePlayerTeam arg1, Collection<String> arg2)
joinTeam(CommandSource source, ScorePlayerTeam teamIn, Collection<String> players)
private static int
a(bu arg0, cfa arg1, cfe$b arg2)
method_21061(class_3915 arg0, class_1468 arg1, class_1599$class_2290 arg2)
setNameTagVisibility(CommandSourceStack source, Team team, AbstractTeam$Visibility visibility)
func_198777_a(CommandSource arg0, ScorePlayerTeam arg1, Team$EnumVisible arg2)
setNameTagVisibility(CommandSource source, ScorePlayerTeam teamIn, Team$EnumVisible visibility)
private static int
b(bu arg0, cfa arg1, cfe$b arg2)
method_21073(class_3915 arg0, class_1468 arg1, class_1599$class_2290 arg2)
setDeathMessageVisibility(CommandSourceStack source, Team team, AbstractTeam$Visibility visibility)
func_198776_b(CommandSource arg0, ScorePlayerTeam arg1, Team$EnumVisible arg2)
setDeathMessageVisibility(CommandSource source, ScorePlayerTeam teamIn, Team$EnumVisible visibility)
private static int
a(bu arg0, cfa arg1, cfe$a arg2)
method_21060(class_3915 arg0, class_1468 arg1, class_1599$class_2833 arg2)
setCollisionRule(CommandSourceStack source, Team team, AbstractTeam$CollisionRule rule)
func_198787_a(CommandSource arg0, ScorePlayerTeam arg1, Team$CollisionRule arg2)
setCollisionRule(CommandSource source, ScorePlayerTeam teamIn, Team$CollisionRule rule)
private static int
a(bu arg0, cfa arg1, boolean arg2)
method_21064(class_3915 arg0, class_1468 arg1, boolean arg2)
setShowFriendlyInvisibles(CommandSourceStack source, Team team, boolean showFriendlyInvisibles)
func_198783_a(CommandSource arg0, ScorePlayerTeam arg1, boolean arg2)
setCanSeeFriendlyInvisibles(CommandSource source, ScorePlayerTeam teamIn, boolean value)
private static int
b(bu arg0, cfa arg1, boolean arg2)
method_21075(class_3915 arg0, class_1468 arg1, boolean arg2)
setAllowFriendlyFire(CommandSourceStack source, Team team, boolean allowFriendlyFire)
func_198781_b(CommandSource arg0, ScorePlayerTeam arg1, boolean arg2)
setAllowFriendlyFire(CommandSource source, ScorePlayerTeam teamIn, boolean value)
private static int
a(bu arg0, cfa arg1, ij arg2)
method_21062(class_3915 arg0, class_1468 arg1, class_1982 arg2)
setDisplayName(CommandSourceStack source, Team team, Text displayName)
func_211920_a(CommandSource arg0, ScorePlayerTeam arg1, ITextComponent arg2)
setDisplayName(CommandSource source, ScorePlayerTeam teamIn, ITextComponent value)
private static int
a(bu arg0, cfa arg1, a arg2)
method_21059(class_3915 arg0, class_1468 arg1, class_1442 arg2)
setColor(CommandSourceStack source, Team team, Formatting color)
func_198757_a(CommandSource arg0, ScorePlayerTeam arg1, TextFormatting arg2)
setColor(CommandSource source, ScorePlayerTeam teamIn, TextFormatting value)
private static int
a(bu arg0, cfa arg1)
method_21058(class_3915 arg0, class_1468 arg1)
clearTeam(CommandSourceStack source, Team team)
func_198788_a(CommandSource arg0, ScorePlayerTeam arg1)
emptyTeam(CommandSource source, ScorePlayerTeam teamIn)
private static int
b(bu arg0, cfa arg1)
method_21072(class_3915 arg0, class_1468 arg1)
removeTeam(CommandSourceStack source, Team team)
func_198784_b(CommandSource arg0, ScorePlayerTeam arg1)
removeTeam(CommandSource source, ScorePlayerTeam teamIn)
private static int
a(bu arg0, String arg1)
method_21065(class_3915 arg0, String arg1)
addTeam(CommandSourceStack source, String name)
func_211916_a(CommandSource arg0, String arg1)
addTeam(CommandSource source, String name)
private static int
a(bu arg0, String arg1, ij arg2)
method_21066(class_3915 arg0, String arg1, class_1982 arg2)
addTeam(CommandSourceStack source, String name, Text displayName)
func_211917_a(CommandSource arg0, String arg1, ITextComponent arg2)
addTeam(CommandSource source, String name, ITextComponent displayName)
private static int
c(bu arg0, cfa arg1)
method_21077(class_3915 arg0, class_1468 arg1)
listMembers(CommandSourceStack source, Team team)
func_198782_c(CommandSource arg0, ScorePlayerTeam arg1)
listMembers(CommandSource source, ScorePlayerTeam teamIn)
private static int
a(bu arg0)
method_21057(class_3915 arg0)
listTeams(CommandSourceStack source)
func_198792_a(CommandSource arg0)
listTeams(CommandSource source)
private static int
b(bu arg0, cfa arg1, ij arg2)
method_21074(class_3915 arg0, class_1468 arg1, class_1982 arg2)
setPrefix(CommandSourceStack source, Team team, Text prefix)
func_207515_a(CommandSource arg0, ScorePlayerTeam arg1, ITextComponent arg2)
setPrefix(CommandSource source, ScorePlayerTeam teamIn, ITextComponent prefix)
private static int
c(bu arg0, cfa arg1, ij arg2)
method_21078(class_3915 arg0, class_1468 arg1, class_1982 arg2)
setSuffix(CommandSourceStack source, Team team, Text suffix)
func_207517_b(CommandSource arg0, ScorePlayerTeam arg1, ITextComponent arg2)
setSuffix(CommandSource source, ScorePlayerTeam teamIn, ITextComponent suffix)