net.minecraft.server.integrated

public class IntegratedServer

extends MinecraftServer

All mapped superinterfaces:

BlockableEventLoop, SnooperPopulator, CommandSource

dgh
net.minecraft.class_601
net.minecraft.server.integrated.IntegratedServer
net.minecraft.server.integrated.IntegratedServer
net.minecraft.server.integrated.IntegratedServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
g
field_8166
LOGGER
field_147148_h
LOGGER
private final Minecraft
h
field_2204
minecraft
field_71349_l
mc
private final WorldSettings
i
field_2205
settings
field_71350_m
worldSettings
private boolean
j
field_2207
paused
field_71348_o
isGamePaused
private int
k
field_21115
lanPort
field_195580_l
serverPort
private LanServerPinger
l
field_2209
pinger
field_71345_q
lanServerPing
private UUID
m
field_21116
localPlayerUuid
field_211528_n
playerUuid

Constructor summary

ModifierConstructor
public (Minecraft minecraft, String worldDirName, String worldName, WorldSettings settings, YggdrasilAuthenticationService authService, MinecraftSessionService sessionService, GameProfileRepository profileRepository, GameProfileCache profileCache)

Method summary

Modifier and TypeMethod
protected void
a(String arg0, String arg1, long arg2, ayg arg3, com.google.gson.JsonElement arg4)
method_20320(String arg0, String arg1, long arg2, class_1160 arg3, com.google.gson.JsonElement arg4)
loadWorld(String arg0, String arg1, long arg2, WorldGeneratorType arg3, com.google.gson.JsonElement arg4)
func_71247_a(String arg0, String arg1, long arg2, WorldType arg3, com.google.gson.JsonElement arg4)
loadAllWorlds(String arg0, String arg1, long arg2, WorldType arg3, com.google.gson.JsonElement arg4)
protected boolean
d()
method_3011()
init()
func_71197_b()
init()
protected void
a(BooleanSupplier arg0)
method_20324(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
func_71217_p(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
public boolean
f()
method_3023()
shouldGenerateStructures()
func_71225_e()
canStructuresSpawn()
public GameMode
g()
method_3026()
getDefaultGameMode()
func_71265_f()
getGameType()
public Difficulty
h()
method_3029()
getDefaultDifficulty()
func_147135_j()
getDifficulty()
public boolean
i()
method_3031()
isHardcore()
func_71199_h()
isHardcore()
public boolean
k()
method_8164()
broadcastRconToOps()
func_195569_l()
allowLoggingRcon()
public boolean
B_()
method_17412()
sendCommandSuccessToOps()
func_195041_r_()
allowLogging()
public File
s()
method_3040()
getRunDir()
func_71238_n()
getDataDirectory()
public boolean
Q()
method_2983()
isDedicated()
func_71262_S()
isDedicatedServer()
public boolean
V()
method_10823()
useNativeTransport()
func_181035_ah()
shouldUseNativeTransport()
protected void
a(b arg0)
method_2992(class_1 arg0)
onServerCrashed(CrashReport arg0)
func_71228_a(CrashReport arg0)
finalTick(CrashReport arg0)
public CrashReport
b(b arg0)
method_3013(class_1 arg0)
populateCrashReport(CrashReport arg0)
func_71230_b(CrashReport arg0)
addServerInfoToCrashReport(CrashReport arg0)
public void
a(adi arg0)
method_8155(class_2151 arg0)
setDifficulty(Difficulty arg0)
func_147139_a(EnumDifficulty arg0)
setDifficultyForAllWorlds(EnumDifficulty arg0)
public void
a(adu arg0)
method_2410(class_853 arg0)
populateSnooper(Snooper arg0)
func_70000_a(Snooper arg0)
fillSnooper(Snooper arg0)
public boolean
P()
method_2409()
isSnooperEnabled()
func_70002_Q()
isSnooperEnabled()
public boolean
a(axv arg0, boolean arg1, int arg2)
method_20311(class_1157 arg0, boolean arg1, int arg2)
publish(GameMode arg0, boolean arg1, int arg2)
func_195565_a(GameType arg0, boolean arg1, int arg2)
shareToLAN(GameType arg0, boolean arg1, int arg2)
public void
h_()
method_3034()
shutdown()
func_71260_j()
stopServer()
public void
p()
method_3038()
stop()
func_71263_m()
initiateShutdown()
public boolean
ad()
method_10825()
isPublished()
func_71344_c()
getPublic()
public int
F()
method_2973()
getServerPort()
func_71215_F()
getServerPort()
public void
a(axv arg0)
method_2999(class_1157 arg0)
setDefaultGameMode(GameMode arg0)
func_71235_a(GameType arg0)
setGameType(GameType arg0)
public boolean
Y()
method_4499()
areCommandBlocksEnabled()
func_82356_Z()
isCommandBlockEnabled()
public int
j()
method_6085()
getOpPermissionLevel()
func_110455_j()
getOpPermissionLevel()
public void
b(UUID arg0)
method_19612(UUID arg0)
setLocalPlayerUuid(UUID localPlayerUuid)
func_211527_b(UUID arg0)
setPlayerUuid(UUID uuid)