| public synchronized void | | a() | | method_2220() | | start() | | func_72602_a() | | startThread() |
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| public boolean | | c() | | method_2228() | | isRunning() | | func_72613_c() | | isRunning() |
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| protected void | |
| protected void | |
| protected void | |
| protected void | |
| protected int | | d() | | method_2230() | | getCurrentPlayerCount() | | func_72603_d() | | getNumberOfPlayers() |
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| protected void | |
| protected boolean | |
| protected boolean | |
| protected boolean | |
| protected void | | e() | | method_2232() | | forceClose() | | func_72611_e() | | closeAllSockets() |
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| protected void | | a(boolean arg0) | | method_2225(boolean arg0) | | forceClose(boolean warn) | | func_72612_a(boolean arg0) | | closeAllSockets_do(boolean logWarning) |
|