net.minecraft.world.gen.chunk.settings

public class BaseChunkGeneratorSettings

implements ChunkGeneratorSettings

bol
net.minecraft.class_3797
net.minecraft.world.gen.chunk.settings.BaseChunkGeneratorSettings
net.minecraft.world.gen.ChunkGenSettings
net.minecraft.world.gen.ChunkGenSettings

Field summary

Modifier and TypeField
protected int
a
field_18969
villagesSpacing
field_202180_a
villageDistance
protected int
b
field_18970
villagesSeparation
field_211732_b
villageSeparation
protected int
c
field_18971
monumentsSpacing
field_202181_b
oceanMonumentSpacing
protected int
d
field_18972
monumentsSeparation
field_202182_c
oceanMonumentSeparation
protected int
e
field_18973
strongholdsDistance
field_202183_d
strongholdDistance
protected int
f
field_18974
strongholdsCount
field_202184_e
strongholdCount
protected int
g
field_18975
strongholdsSpread
field_202185_f
strongholdSpread
protected int
h
field_18976
templesSpacing
field_202186_g
biomeFeatureDistance
protected int
i
field_18977
templesSeparation
field_211733_i
biomeFeatureSeparation
protected int
j
field_18978
oceanRuinSpacing
field_204027_h
oceanRuinDistance
protected int
k
field_18979
oceanRuinSeparation
field_211734_k
oceanRuinSeparation
protected int
l
field_18980
endCitySpacing
field_202187_h
endCityDistance
protected int
m
field_18981
endCitySeparation
field_211735_m
endCitySeparation
protected int
n
field_18982
shipwreckSpacing
field_204749_j
shipwreckDistance
protected int
o
field_18983
shipwreckSeparation
field_211736_o
shipwreckSeparation
protected int
p
field_18984
woodlandMansionSpacing
field_202188_i
mansionDistance
protected int
q
field_18985
woodlandMansionSeparation
field_211737_q
mansionSeparation
protected BlockState
r
field_18986
defaultBlock
field_205536_l
defaultBlock
protected BlockState
s
field_18987
defaultFluid
field_205537_m
defaultFluid

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public int
a()
method_17214()
getVillagesSpacing()
func_202173_a()
getVillageDistance()
public int
b()
method_17215()
getVillagesSeparation()
func_211729_b()
getVillageSeparation()
public int
c()
method_17216()
getMonumentsSpacing()
func_202174_b()
getOceanMonumentSpacing()
public int
d()
method_17217()
getMonumentsSeparation()
func_202171_c()
getOceanMonumentSeparation()
public int
e()
method_17218()
getStrongholdsDistance()
func_202172_d()
getStrongholdDistance()
public int
f()
method_17219()
getStrongholdsCount()
func_202176_e()
getStrongholdCount()
public int
g()
method_17220()
getStrongholdsSpread()
func_202175_f()
getStrongholdSpread()
public int
h()
method_17221()
getTemplesSpacing()
func_202177_g()
getBiomeFeatureDistance()
public int
i()
method_17222()
getTemplesSeparation()
func_211731_i()
getBiomeFeatureSeparation()
public int
j()
method_17223()
getShipwreckSpacing()
func_204748_h()
getShipwreckDistance()
public int
k()
method_17224()
getShipwreckSeparation()
func_211730_k()
getShipwreckSeparation()
public int
l()
method_17225()
getOceanRuinSpacing()
func_204026_h()
getOceanRuinDistance()
public int
m()
method_17226()
getOceanRuinSeparation()
func_211727_m()
getOceanRuinSeparation()
public int
n()
method_17227()
getEndCitySpacing()
func_202178_h()
getEndCityDistance()
public int
o()
method_17228()
getEndCitySeparation()
func_211728_o()
getEndCitySeparation()
public int
p()
method_17229()
getWoodlandMansionSpacing()
func_202179_i()
getMansionDistance()
public int
q()
method_17230()
getWoodlandMansionSeparation()
func_211726_q()
getMansionSeparation()
public BlockState
r()
method_17231()
getDefaultBlock()
func_205532_l()
getDefaultBlock()
public BlockState
s()
method_17232()
getDefaultFluid()
func_205533_m()
getDefaultFluid()
public void
a(blc arg0)
method_17212(class_2232 arg0)
setDefaultBlock(BlockState block)
func_205535_a(IBlockState arg0)
setDefautBlock(IBlockState state)
public void
b(blc arg0)
method_17213(class_2232 arg0)
setDefaultFluid(BlockState fluid)
func_205534_b(IBlockState arg0)
setDefaultFluid(IBlockState state)