net.minecraft.world.gen.structure

public class ShipwreckPieces$Shipwreck

extends TemplateStructurePiece

bww$a
net.minecraft.class_3988$class_3989
net.minecraft.world.gen.structure.ShipwreckPieces$Shipwreck
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece

Field summary

Modifier and TypeField
private BlockRotation
d
field_19398
rotation
field_204755_d
rotation
private Identifier
e
field_19399
templateLocation
field_204756_e
field_204756_e
private boolean
f
field_19400
beached
field_204757_f
isBeached

Constructor summary

ModifierConstructor
public ()
public (StructureManager manager, Identifier templateLocation, BlockPos pos, BlockRotation rotation, boolean beached)

Method summary

Modifier and TypeMethod
protected void
a(gy arg0)
method_5528(class_322 arg0)
writeNbt(NbtCompound arg0)
func_143012_a(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
protected void
a(gy arg0, bxm arg1)
method_5530(class_322 arg0, class_3998 arg1)
readNbt(NbtCompound arg0, StructureManager arg1)
func_143011_b(NBTTagCompound arg0, TemplateManager arg1)
readAdditional(NBTTagCompound arg0, TemplateManager arg1)
private void
a(bxm arg0)
method_17640(class_3998 arg0)
loadTemplate(StructureManager manager)
func_204754_a(TemplateManager arg0)
func_204754_a(TemplateManager arg0)
protected void
a(String arg0, el arg1, axz arg2, Random arg3, bwf arg4)
method_11857(String arg0, class_2552 arg1, class_3598 arg2, Random arg3, class_1251 arg4)
handleDataMarker(String arg0, BlockPos arg1, WorldAccess arg2, Random arg3, StructureBox arg4)
func_186175_a(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
handleDataMarker(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)