net.minecraft.world.gen.structure

public class OceanMonumentPieces$OceanMonument

extends OceanMonumentPieces$OceanMonumentPiece

bwj$h
net.minecraft.unmapped.C_13412613$C_12350617
net.minecraft.world.gen.structure.OceanMonumentPieces$OceanMonument
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding

Field summary

Modifier and TypeField
private OceanMonumentPieces$PieceDefinition
p
f_59767051
source
field_175845_o
private OceanMonumentPieces$PieceDefinition
q
f_81441283
core
field_175844_p
private final List<OceanMonumentPieces$OceanMonumentPiece>
r
f_88564288
children
field_175843_q

Constructor summary

ModifierConstructor
public ()
public (Random random, int x, int z, Direction facing)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$PieceDefinition>
a(Random arg0)
m_17561002(Random arg0)
createPieceLayout(Random random)
func_175836_a(Random arg0)
public boolean
a(axt arg0, Random arg1, bvw arg2, axi arg3)
m_06274008(C_49764715 arg0, Random arg1, C_61280729 arg2, C_97313606 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
private void
a(boolean arg0, int arg1, axt arg2, Random arg3, bvw arg4)
m_86204683(boolean arg0, int arg1, C_49764715 arg2, Random arg3, C_61280729 arg4)
generateWing(boolean arg0, int arg1, WorldAccess world, Random random, StructureBox bounds)
func_175840_a(boolean arg0, int arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
private void
a(axt arg0, Random arg1, bvw arg2)
m_85191343(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateEntranceArch(WorldAccess world, Random random, StructureBox bounds)
func_175839_b(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
b(axt arg0, Random arg1, bvw arg2)
m_44704910(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateEntranceWall(WorldAccess world, Random random, StructureBox bounds)
func_175837_c(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
c(axt arg0, Random arg1, bvw arg2)
m_53460246(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateRoof(WorldAccess world, Random random, StructureBox bounds)
func_175841_d(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
d(axt arg0, Random arg1, bvw arg2)
m_83745842(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateLowerWall(WorldAccess world, Random random, StructureBox bounds)
func_175835_e(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
e(axt arg0, Random arg1, bvw arg2)
m_35549667(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateMiddleWall(WorldAccess world, Random random, StructureBox bounds)
func_175842_f(IWorld arg0, Random arg1, MutableBoundingBox arg2)
private void
f(axt arg0, Random arg1, bvw arg2)
m_55109631(C_49764715 arg0, Random arg1, C_61280729 arg2)
generateUpperWall(WorldAccess world, Random random, StructureBox bounds)
func_175838_g(IWorld arg0, Random arg1, MutableBoundingBox arg2)