net.minecraft.client.render.block

public class BlockRenderDispatcher

implements ResourceManagerReloadListener

dle
net.minecraft.class_776
net.minecraft.client.render.block.BlockRenderDispatcher
net.minecraft.client.renderer.BlockRendererDispatcher
net.minecraft.client.renderer.BlockRendererDispatcher

Field summary

Modifier and TypeField
private final BlockModelShaper
a
field_4168
modelShaper
field_175028_a
field_175028_a
private final BlockModelRenderer
b
field_4170
modelRenderer
field_175027_c
field_175027_c
private final AnimatedBlockEntityRenderer
c
field_4171
blockEntityRenderer
field_175024_d
field_175024_d
private final LiquidRenderer
d
field_4167
liquidRenderer
field_175025_e
field_175025_e
private final Random
e
field_4169
random
field_195476_e
field_195476_e

Constructor summary

ModifierConstructor
public (BlockModelShaper modelShaper, BlockColors colors)

Method summary

Modifier and TypeMethod
public BlockModelShaper
a()
method_3351()
getModelShaper()
func_175023_a()
getBlockModelShapes()
public void
a(bvk arg0, ev arg1, duj arg2, bgq arg3)
method_3354(class_2680 arg0, class_2338 arg1, class_1058 arg2, class_1920 arg3)
renderMiningProgress(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, BlockBiomeView arg3)
func_215329_a(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, IEnviromentBlockReader arg3)
func_215329_a(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, IEnviromentBlockReader arg3)
public boolean
a(bvk arg0, ev arg1, bgq arg2, cul arg3, Random arg4)
method_3355(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_287 arg3, Random arg4)
render(BlockState arg0, BlockPos arg1, BlockBiomeView arg2, BufferBuilder arg3, Random arg4)
func_215330_a(BlockState arg0, BlockPos arg1, IEnviromentBlockReader arg2, BufferBuilder arg3, Random arg4)
func_215330_a(BlockState arg0, BlockPos arg1, IEnviromentBlockReader arg2, BufferBuilder arg3, Random arg4)
public boolean
a(ev arg0, bgq arg1, cul arg2, clb arg3)
method_3352(class_2338 arg0, class_1920 arg1, class_287 arg2, class_3610 arg3)
tesselateLiquid(BlockPos arg0, BlockBiomeView arg1, BufferBuilder arg2, FluidState arg3)
func_215331_a(BlockPos arg0, IEnviromentBlockReader arg1, BufferBuilder arg2, IFluidState arg3)
func_215331_a(BlockPos arg0, IEnviromentBlockReader arg1, BufferBuilder arg2, IFluidState arg3)
public BlockModelRenderer
b()
method_3350()
getModelRenderer()
func_175019_b()
getBlockModelRenderer()
public BakedModel
a(bvk arg0)
method_3349(class_2680 arg0)
getModel(BlockState state)
func_184389_a(BlockState arg0)
getModelForState(BlockState state)
public void
a(bvk arg0, float arg1)
method_3353(class_2680 arg0, float arg1)
renderAsItem(BlockState state, float brightness)
func_175016_a(BlockState arg0, float arg1)
renderBlockBrightness(BlockState state, float brightness)
public void
a(xe arg0)
method_14491(class_3300 arg0)
onResourceManagerReload(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)