| public BlockModelShaper | | a() | | method_3351() | | getModelShaper() | | func_175023_a() | | getBlockModelShapes() |
|
| public void | | a(bvk arg0, ev arg1, duj arg2, bgq arg3) | | method_3354(class_2680 arg0, class_2338 arg1, class_1058 arg2, class_1920 arg3) | | renderMiningProgress(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, BlockBiomeView arg3) | | func_215329_a(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, IEnviromentBlockReader arg3) | | func_215329_a(BlockState arg0, BlockPos arg1, TextureAtlasSprite arg2, IEnviromentBlockReader arg3) |
|
| public boolean | | a(bvk arg0, ev arg1, bgq arg2, cul arg3, Random arg4) | | method_3355(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_287 arg3, Random arg4) | | render(BlockState arg0, BlockPos arg1, BlockBiomeView arg2, BufferBuilder arg3, Random arg4) | | func_215330_a(BlockState arg0, BlockPos arg1, IEnviromentBlockReader arg2, BufferBuilder arg3, Random arg4) | | func_215330_a(BlockState arg0, BlockPos arg1, IEnviromentBlockReader arg2, BufferBuilder arg3, Random arg4) |
|
| public boolean | | a(ev arg0, bgq arg1, cul arg2, clb arg3) | | method_3352(class_2338 arg0, class_1920 arg1, class_287 arg2, class_3610 arg3) | | tesselateLiquid(BlockPos arg0, BlockBiomeView arg1, BufferBuilder arg2, FluidState arg3) | | func_215331_a(BlockPos arg0, IEnviromentBlockReader arg1, BufferBuilder arg2, IFluidState arg3) | | func_215331_a(BlockPos arg0, IEnviromentBlockReader arg1, BufferBuilder arg2, IFluidState arg3) |
|
| public BlockModelRenderer | | b() | | method_3350() | | getModelRenderer() | | func_175019_b() | | getBlockModelRenderer() |
|
| public BakedModel | |
| public void | |
| public void | |