net.minecraft.client.render.entity

public class BoatRenderer

extends EntityRenderer<BoatEntity>

doq
net.minecraft.class_881
net.minecraft.client.render.entity.BoatRenderer
net.minecraft.client.renderer.entity.BoatRenderer
net.minecraft.client.renderer.entity.BoatRenderer

Field summary

Modifier and TypeField
private static final Identifier[]
f
field_4648
LOCATIONS
field_110782_f
field_110782_f
protected final BoatModel
a
field_4647
model
field_76998_a
field_76998_a

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
public void
a(axo arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3888(class_1690 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(BoatEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76986_a(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRender(BoatEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
public void
a(axo arg0, float arg1, float arg2)
method_3889(class_1690 arg0, float arg1, float arg2)
glRotate(BoatEntity boat, float angle, float tickDelta)
func_188311_a(BoatEntity arg0, float arg1, float arg2)
setupRotation(BoatEntity entityIn, float entityYaw, float partialTicks)
public void
a(double arg0, double arg1, double arg2)
method_3890(double arg0, double arg1, double arg2)
glTranslate(double dx, double dy, double dz)
func_188309_a(double arg0, double arg1, double arg2)
setupTranslation(double x, double y, double z)
protected Identifier
a(axo arg0)
method_3891(class_1690 arg0)
getTextureLocation(BoatEntity entity)
func_110775_a(BoatEntity arg0)
getEntityTexture(BoatEntity entity)
public boolean
a()
method_16894()
hasSecondPass()
func_188295_H_()
isMultipass()
public void
b(axo arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3887(class_1690 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(BoatEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_188300_b(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderMultipass(BoatEntity entityIn, double x, double y, double z, float entityYaw, float partialTicks)