net.minecraft.server.command

public class TeleportCommand

tr
net.minecraft.class_3143
net.minecraft.server.command.TeleportCommand
net.minecraft.command.impl.TeleportCommand
net.minecraft.command.impl.TeleportCommand

Method summary

Modifier and TypeMethod
public static void
a(CommandDispatcher<cd> arg0)
method_13760(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
func_198809_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher)
private static int
a(cd arg0, Collection<? extends aii> arg1, aii arg2)
method_13771(class_2168 arg0, Collection<? extends class_1297> arg1, class_1297 arg2)
teleport(CommandSourceStack source, Collection<? extends Entity> targets, Entity destination)
func_201126_a(CommandSource arg0, Collection<? extends Entity> arg1, Entity arg2)
teleportToEntity(CommandSource source, Collection<? extends Entity> targets, Entity destination)
private static int
a(cd arg0, Collection<? extends aii> arg1, vg arg2, dl arg3, dl arg4, tr$a arg5)
method_13765(class_2168 arg0, Collection<? extends class_1297> arg1, class_3218 arg2, class_2267 arg3, class_2267 arg4, class_3143$class_3144 arg5)
teleport(CommandSourceStack source, Collection<? extends Entity> targets, ServerWorld world, Coordinates destinationPos, Coordinates destinationRotation, TeleportCommand$LookAt lookAt)
func_200559_a(CommandSource arg0, Collection<? extends Entity> arg1, ServerWorld arg2, ILocationArgument arg3, ILocationArgument arg4, TeleportCommand$Facing arg5)
teleportToPos(CommandSource source, Collection<? extends Entity> targets, ServerWorld worldIn, ILocationArgument position, ILocationArgument rotationIn, TeleportCommand$Facing facing)
private static void
a(cd arg0, aii arg1, vg arg2, double arg3, double arg4, double arg5, Set<mc$a> arg6, float arg7, float arg8, tr$a arg9)
method_13766(class_2168 arg0, class_1297 arg1, class_3218 arg2, double arg3, double arg4, double arg5, Set<class_2708$class_2709> arg6, float arg7, float arg8, class_3143$class_3144 arg9)
teleport(CommandSourceStack source, Entity target, ServerWorld world, double x, double y, double z, Set<PlayerMoveS2CPacket$Argument> args, float yaw, float pitch, TeleportCommand$LookAt lookAt)
func_201127_a(CommandSource arg0, Entity arg1, ServerWorld arg2, double arg3, double arg4, double arg5, Set<SPlayerPositionLookPacket$Flags> arg6, float arg7, float arg8, TeleportCommand$Facing arg9)
teleport(CommandSource yaw, Entity pitch, ServerWorld worldIn, double x, double y, double z, Set<SPlayerPositionLookPacket$Flags> relativeList, float arg7, float arg8, TeleportCommand$Facing arg9)