com.mojang.blaze3d.shaders

public class SimpleUniform

extends Uniform implements AutoCloseable

cuk
net.minecraft.class_284
com.mojang.blaze3d.shaders.SimpleUniform
net.minecraft.client.shader.ShaderUniform
net.minecraft.client.shader.ShaderUniform

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_1548
LOGGER
field_148104_a
LOGGER
private int
b
field_1545
location
field_148102_b
uniformLocation
private final int
c
field_1544
count
field_148103_c
uniformCount
private final int
d
field_1543
type
field_148100_d
uniformType
private final IntBuffer
e
field_1547
intValues
field_148101_e
uniformIntBuffer
private final FloatBuffer
f
field_1549
floatValues
field_148098_f
uniformFloatBuffer
private final String
g
field_1546
name
field_148099_g
shaderName
private boolean
h
field_1542
dirty
field_148105_h
dirty
private final C_88999172
i
field_1541
parent
field_148106_i
shaderManager

Constructor summary

ModifierConstructor
public (String arg0, int arg1, int arg2, C_88999172 arg3)

Method summary

Modifier and TypeMethod
public void
close()
close()
private void
c()
method_1302()
markDirty()
func_148096_h()
markDirty()
public static int
a(String arg0)
method_1299(String arg0)
getTypeFromString(String s)
func_148085_a(String arg0)
parseType(String typeName)
public void
a(int arg0)
method_1297(int arg0)
setLocation(int location)
func_148084_b(int arg0)
setUniformLocation(int uniformLocationIn)
public String
a()
method_1298()
getName()
func_148086_a()
getShaderName()
public void
a(float arg0)
method_1251(float arg0)
set(float arg0)
func_148090_a(float arg0)
set(float arg0)
public void
a(float arg0, float arg1)
method_1255(float arg0, float arg1)
set(float arg0, float arg1)
func_148087_a(float arg0, float arg1)
set(float arg0, float arg1)
public void
a(float arg0, float arg1, float arg2)
method_1249(float arg0, float arg1, float arg2)
set(float arg0, float arg1, float arg2)
func_148095_a(float arg0, float arg1, float arg2)
set(float arg0, float arg1, float arg2)
public void
a(float arg0, float arg1, float arg2, float arg3)
method_1254(float arg0, float arg1, float arg2, float arg3)
set(float arg0, float arg1, float arg2, float arg3)
func_148081_a(float arg0, float arg1, float arg2, float arg3)
set(float arg0, float arg1, float arg2, float arg3)
public void
b(float arg0, float arg1, float arg2, float arg3)
method_1252(float arg0, float arg1, float arg2, float arg3)
setSafe(float arg0, float arg1, float arg2, float arg3)
func_148092_b(float arg0, float arg1, float arg2, float arg3)
setSafe(float arg0, float arg1, float arg2, float arg3)
public void
a(int arg0, int arg1, int arg2, int arg3)
method_1248(int arg0, int arg1, int arg2, int arg3)
setSafe(int arg0, int arg1, int arg2, int arg3)
func_148083_a(int arg0, int arg1, int arg2, int arg3)
set(int arg0, int arg1, int arg2, int arg3)
public void
a(float[] arg0)
method_1253(float[] arg0)
set(float[] arg0)
func_148097_a(float[] arg0)
set(float[] arg0)
public void
a(cut arg0)
method_1250(class_1159 arg0)
set(Matrix4f arg0)
func_195652_a(Matrix4f arg0)
set(Matrix4f arg0)
public void
b()
method_1300()
upload()
func_148093_b()
upload()
private void
d()
method_1303()
uploadAsInteger()
func_148091_i()
uploadInt()
private void
e()
method_1301()
uploadAsFloat()
func_148089_j()
uploadFloat()
private void
f()
method_1296()
uploadAsMatrix()
func_148082_k()
uploadFloatMatrix()